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feat(editor): add --gen-dock-pack composite
Seventh themed mesh pack after camp / blacksmith / village / temple / graveyard / garden. Harbor / dockyard scene emitting a 7-primitive port-side layout: • dock — the pier itself • crate-stack — cargo waiting to be loaded • barrel — sailor stash • canopy — shade for the dockmaster's station • bench — passenger waiting area • signpost — port marker • hitching-post — for tying up small boats / mounts Together these form a recognizable harbor / dockside pickup-and-drop area when arranged in a zone. Composite-pack catalogue: camp + blacksmith + village + temple + graveyard + garden + dock = 7 themed mesh packs.
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3 changed files with 22 additions and 1 deletions
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@ -6906,6 +6906,24 @@ int handleGenBlacksmithPack(int& i, int /*argc*/, char** argv) {
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});
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}
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int handleGenDockPack(int& i, int /*argc*/, char** argv) {
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// Harbor / dockyard scene: dock (the pier itself), crate-
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// stack (cargo waiting to be loaded), barrel (sailor stash),
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// canopy (shade for the dockmaster's station), bench (waiting
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// area for passengers), signpost (port marker), hitching-post
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// (for tying up small boats / mounts arriving with goods).
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std::string outDir = argv[++i];
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return emitMeshPack(outDir, "dock pack", {
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{"--gen-mesh-dock", handleDock, "dock"},
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{"--gen-mesh-crate-stack", handleCrateStack, "crates"},
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{"--gen-mesh-barrel", handleBarrel, "barrel"},
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{"--gen-mesh-canopy", handleCanopy, "canopy"},
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{"--gen-mesh-bench", handleBench, "bench"},
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{"--gen-mesh-signpost", handleSignpost, "signpost"},
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{"--gen-mesh-hitching-post", handleHitchingPost, "hitching"},
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});
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}
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int handleGenGardenPack(int& i, int /*argc*/, char** argv) {
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// Garden / courtyard scene: pergola (vine-arbor frame),
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// fountain (centerpiece), stone-bench (seating), shrine
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@ -7062,6 +7080,7 @@ constexpr MeshEntry kMeshTable[] = {
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{"--gen-temple-pack", 1, handleGenTemplePack},
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{"--gen-graveyard-pack", 1, handleGenGraveyardPack},
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{"--gen-garden-pack", 1, handleGenGardenPack},
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{"--gen-dock-pack", 1, handleGenDockPack},
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{"--gen-mesh-table", 1, handleTable},
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{"--gen-mesh-lamppost", 1, handleLamppost},
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{"--gen-mesh-bed", 1, handleBed},
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