diff --git a/tools/editor/editor_ui.cpp b/tools/editor/editor_ui.cpp index c5aae845..ed2f93c7 100644 --- a/tools/editor/editor_ui.cpp +++ b/tools/editor/editor_ui.cpp @@ -517,7 +517,7 @@ void EditorUI::renderBrushPanel(EditorApp& app) { ImGui::SliderFloat("Target Height", &s.flattenHeight, -500.0f, 1000.0f, "%.1f"); ImGui::SameLine(); auto& brush = app.getTerrainEditor().brush(); - if (ImGui::SmallButton("Pick") && brush.isActive()) + if (ImGui::SmallButton("Pick") ) s.flattenHeight = brush.getPosition().z; if (ImGui::IsItemHovered()) ImGui::SetTooltip("Set target height from cursor position"); @@ -864,10 +864,10 @@ void EditorUI::renderBrushPanel(EditorApp& app) { ImGui::Separator(); ImGui::Text("Terrain Holes (cave entrances):"); auto& brush = app.getTerrainEditor().brush(); - if (ImGui::Button("Punch Hole", ImVec2(120, 0)) && brush.isActive()) + if (ImGui::Button("Punch Hole", ImVec2(120, 0)) ) app.getTerrainEditor().punchHole(brush.getPosition(), s.radius); ImGui::SameLine(); - if (ImGui::Button("Fill Hole", ImVec2(120, 0)) && brush.isActive()) + if (ImGui::Button("Fill Hole", ImVec2(120, 0)) ) app.getTerrainEditor().fillHole(brush.getPosition(), s.radius); ImGui::Separator(); @@ -1264,7 +1264,7 @@ void EditorUI::renderObjectPanel(EditorApp& app) { static float bulkRadius = 50.0f; ImGui::SliderFloat("Radius##bulk", &bulkRadius, 10.0f, 200.0f); auto& brush = app.getTerrainEditor().brush(); - if (ImGui::Button("Delete All in Radius", ImVec2(-1, 0)) && brush.isActive()) { + if (ImGui::Button("Delete All in Radius", ImVec2(-1, 0)) ) { auto& objs = const_cast&>(placer.getObjects()); glm::vec3 center = brush.getPosition(); objs.erase(std::remove_if(objs.begin(), objs.end(),