mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-17 01:23:51 +00:00
Add dynamic memory-based asset caching and aggressive loading
- Add MemoryMonitor class for dynamic cache sizing based on available RAM - Increase terrain load radius to 8 tiles (17x17 grid, 289 tiles) - Scale worker threads to 75% of logical cores (no cap) - Increase cache budget to 80% of available RAM, max file size to 50% - Increase M2 render distance: 1200 units during taxi, 800 when >2000 instances - Fix camera positioning during taxi flights (external follow mode) - Add 2-second landing cooldown to prevent re-entering taxi mode on lag - Update interval reduced to 33ms for faster streaming responsiveness Optimized for high-memory systems while scaling gracefully to lower-end hardware. Cache and render distances now fully utilize available VRAM on minimum spec GPUs.
This commit is contained in:
parent
27d0496894
commit
c047446fb7
12 changed files with 198 additions and 19 deletions
|
|
@ -272,9 +272,9 @@ private:
|
|||
|
||||
// Streaming parameters
|
||||
bool streamingEnabled = true;
|
||||
int loadRadius = 2; // Load tiles within this radius (5x5 grid)
|
||||
int unloadRadius = 3; // Unload tiles beyond this radius
|
||||
float updateInterval = 0.1f; // Check streaming every 0.1 seconds
|
||||
int loadRadius = 8; // Load tiles within this radius (17x17 grid)
|
||||
int unloadRadius = 12; // Unload tiles beyond this radius
|
||||
float updateInterval = 0.033f; // Check streaming every 33ms (~30 fps)
|
||||
float timeSinceLastUpdate = 0.0f;
|
||||
|
||||
// Tile size constants (WoW ADT specifications)
|
||||
|
|
@ -300,7 +300,7 @@ private:
|
|||
std::unordered_map<TileCoord, CachedTile, TileCoord::Hash> tileCache_;
|
||||
std::list<TileCoord> tileCacheLru_;
|
||||
size_t tileCacheBytes_ = 0;
|
||||
size_t tileCacheBudgetBytes_ = 8ull * 1024 * 1024 * 1024; // 8GB for modern systems
|
||||
size_t tileCacheBudgetBytes_ = 8ull * 1024 * 1024 * 1024; // Dynamic, set at init based on RAM
|
||||
std::mutex tileCacheMutex_;
|
||||
|
||||
std::shared_ptr<PendingTile> getCachedTile(const TileCoord& coord);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue