Add shift-click item linking to bank and guild bank windows

This commit is contained in:
Kelsi 2026-03-11 21:50:07 -07:00
parent fc7cc44ef7
commit c09ebae5af

View file

@ -11336,6 +11336,24 @@ void GameScreen::renderBankWindow(game::GameHandler& gameHandler) {
ImGui::TextColored(qc, "%s", item.name.c_str());
ImGui::EndTooltip();
}
// Shift-click to insert item link into chat
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left) && ImGui::GetIO().KeyShift
&& !item.name.empty()) {
auto* info2 = gameHandler.getItemInfo(item.itemId);
uint8_t q = (info2 && info2->valid)
? static_cast<uint8_t>(info2->quality)
: static_cast<uint8_t>(item.quality);
const std::string& lname = (info2 && info2->valid && !info2->name.empty())
? info2->name : item.name;
std::string link = buildItemChatLink(item.itemId, q, lname);
size_t curLen = strlen(chatInputBuffer);
if (curLen + link.size() + 1 < sizeof(chatInputBuffer)) {
strncat(chatInputBuffer, link.c_str(), sizeof(chatInputBuffer) - curLen - 1);
chatInputMoveCursorToEnd = true;
refocusChatInput = true;
}
}
}
}
};
@ -11503,11 +11521,25 @@ void GameScreen::renderGuildBankWindow(game::GameHandler& gameHandler) {
}
ImGui::InvisibleButton("##gbslot", ImVec2(GB_SLOT, GB_SLOT));
if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) {
if (ImGui::IsItemClicked(ImGuiMouseButton_Left) && !ImGui::GetIO().KeyShift) {
gameHandler.guildBankWithdrawItem(activeTab, item.slotId, 0xFF, 0);
}
if (ImGui::IsItemHovered() && info && info->valid)
inventoryScreen.renderItemTooltip(*info);
if (ImGui::IsItemHovered()) {
if (info && info->valid)
inventoryScreen.renderItemTooltip(*info);
// Shift-click to insert item link into chat
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left) && ImGui::GetIO().KeyShift
&& !name.empty() && item.itemEntry != 0) {
uint8_t q = static_cast<uint8_t>(quality);
std::string link = buildItemChatLink(item.itemEntry, q, name);
size_t curLen = strlen(chatInputBuffer);
if (curLen + link.size() + 1 < sizeof(chatInputBuffer)) {
strncat(chatInputBuffer, link.c_str(), sizeof(chatInputBuffer) - curLen - 1);
chatInputMoveCursorToEnd = true;
refocusChatInput = true;
}
}
}
}
ImGui::PopID();
}