feat: add WoW utility functions and SlashCmdList for addon slash commands

Utility functions:
- strsplit(delim, str), strtrim(str), wipe(table)
- date(format), time() — safe replacements for removed os.date/os.time
- format (alias for string.format), tinsert/tremove (table aliases)

SlashCmdList system:
- Addons can register custom slash commands via the standard WoW pattern:
  SLASH_MYADDON1 = "/myaddon"
  SlashCmdList["MYADDON"] = function(args) ... end
- Chat input checks SlashCmdList before built-in commands
- dispatchSlashCommand() iterates SLASH_<NAME>1..9 globals to match

Total WoW API surface: 23 functions + SlashCmdList + 14 events.
This commit is contained in:
Kelsi 2026-03-20 11:40:58 -07:00
parent 52a97e7730
commit c1820fd07d
3 changed files with 163 additions and 1 deletions

View file

@ -26,10 +26,12 @@ public:
void setGameHandler(game::GameHandler* handler); void setGameHandler(game::GameHandler* handler);
// Fire a WoW event to all registered Lua handlers. // Fire a WoW event to all registered Lua handlers.
// Extra string args are pushed as event arguments.
void fireEvent(const std::string& eventName, void fireEvent(const std::string& eventName,
const std::vector<std::string>& args = {}); const std::vector<std::string>& args = {});
// Try to dispatch a slash command via SlashCmdList. Returns true if handled.
bool dispatchSlashCommand(const std::string& command, const std::string& args);
lua_State* getState() { return L_; } lua_State* getState() { return L_; }
bool isInitialized() const { return L_ != nullptr; } bool isInitialized() const { return L_ != nullptr; }

View file

@ -301,6 +301,78 @@ static int lua_HasTarget(lua_State* L) {
return 1; return 1;
} }
// --- WoW Utility Functions ---
// strsplit(delimiter, str) — WoW's string split
static int lua_strsplit(lua_State* L) {
const char* delim = luaL_checkstring(L, 1);
const char* str = luaL_checkstring(L, 2);
if (!delim[0]) { lua_pushstring(L, str); return 1; }
int count = 0;
std::string s(str);
size_t pos = 0;
while (pos <= s.size()) {
size_t found = s.find(delim[0], pos);
if (found == std::string::npos) {
lua_pushstring(L, s.substr(pos).c_str());
count++;
break;
}
lua_pushstring(L, s.substr(pos, found - pos).c_str());
count++;
pos = found + 1;
}
return count;
}
// strtrim(str) — remove leading/trailing whitespace
static int lua_strtrim(lua_State* L) {
const char* str = luaL_checkstring(L, 1);
std::string s(str);
size_t start = s.find_first_not_of(" \t\r\n");
size_t end = s.find_last_not_of(" \t\r\n");
lua_pushstring(L, (start == std::string::npos) ? "" : s.substr(start, end - start + 1).c_str());
return 1;
}
// wipe(table) — clear all entries from a table
static int lua_wipe(lua_State* L) {
luaL_checktype(L, 1, LUA_TTABLE);
// Remove all integer keys
int len = static_cast<int>(lua_objlen(L, 1));
for (int i = len; i >= 1; i--) {
lua_pushnil(L);
lua_rawseti(L, 1, i);
}
// Remove all string keys
lua_pushnil(L);
while (lua_next(L, 1) != 0) {
lua_pop(L, 1); // pop value
lua_pushvalue(L, -1); // copy key
lua_pushnil(L);
lua_rawset(L, 1); // table[key] = nil
}
lua_pushvalue(L, 1);
return 1;
}
// date(format) — safe date function (os.date was removed)
static int lua_wow_date(lua_State* L) {
const char* fmt = luaL_optstring(L, 1, "%c");
time_t now = time(nullptr);
struct tm* tm = localtime(&now);
char buf[256];
strftime(buf, sizeof(buf), fmt, tm);
lua_pushstring(L, buf);
return 1;
}
// time() — current unix timestamp
static int lua_wow_time(lua_State* L) {
lua_pushnumber(L, static_cast<double>(time(nullptr)));
return 1;
}
// Stub for GetTime() — returns elapsed seconds // Stub for GetTime() — returns elapsed seconds
static int lua_wow_gettime(lua_State* L) { static int lua_wow_gettime(lua_State* L) {
static auto start = std::chrono::steady_clock::now(); static auto start = std::chrono::steady_clock::now();
@ -395,11 +467,37 @@ void LuaEngine::registerCoreAPI() {
{"IsSpellKnown", lua_IsSpellKnown}, {"IsSpellKnown", lua_IsSpellKnown},
{"GetSpellCooldown", lua_GetSpellCooldown}, {"GetSpellCooldown", lua_GetSpellCooldown},
{"HasTarget", lua_HasTarget}, {"HasTarget", lua_HasTarget},
// Utilities
{"strsplit", lua_strsplit},
{"strtrim", lua_strtrim},
{"wipe", lua_wipe},
{"date", lua_wow_date},
{"time", lua_wow_time},
}; };
for (const auto& [name, func] : unitAPI) { for (const auto& [name, func] : unitAPI) {
lua_pushcfunction(L_, func); lua_pushcfunction(L_, func);
lua_setglobal(L_, name); lua_setglobal(L_, name);
} }
// WoW aliases
lua_getglobal(L_, "string");
lua_getfield(L_, -1, "format");
lua_setglobal(L_, "format");
lua_pop(L_, 1); // pop string table
// tinsert/tremove aliases
lua_getglobal(L_, "table");
lua_getfield(L_, -1, "insert");
lua_setglobal(L_, "tinsert");
lua_getfield(L_, -1, "remove");
lua_setglobal(L_, "tremove");
lua_pop(L_, 1); // pop table
// SlashCmdList table — addons register slash commands here
lua_newtable(L_);
lua_setglobal(L_, "SlashCmdList");
// SLASH_* globals will be set by addons, dispatched by the /run command handler
} }
// ---- Event System ---- // ---- Event System ----
@ -513,6 +611,54 @@ void LuaEngine::fireEvent(const std::string& eventName,
lua_pop(L_, 2); // pop handler list + WoweeEvents lua_pop(L_, 2); // pop handler list + WoweeEvents
} }
bool LuaEngine::dispatchSlashCommand(const std::string& command, const std::string& args) {
if (!L_) return false;
// Check each SlashCmdList entry: for key NAME, check SLASH_NAME1, SLASH_NAME2, etc.
lua_getglobal(L_, "SlashCmdList");
if (!lua_istable(L_, -1)) { lua_pop(L_, 1); return false; }
std::string cmdLower = command;
for (char& c : cmdLower) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
lua_pushnil(L_);
while (lua_next(L_, -2) != 0) {
// Stack: SlashCmdList, key, handler
if (!lua_isfunction(L_, -1) || !lua_isstring(L_, -2)) {
lua_pop(L_, 1);
continue;
}
const char* name = lua_tostring(L_, -2);
// Check SLASH_<NAME>1 through SLASH_<NAME>9
for (int i = 1; i <= 9; i++) {
std::string globalName = "SLASH_" + std::string(name) + std::to_string(i);
lua_getglobal(L_, globalName.c_str());
if (lua_isstring(L_, -1)) {
std::string slashStr = lua_tostring(L_, -1);
for (char& c : slashStr) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
if (slashStr == cmdLower) {
lua_pop(L_, 1); // pop global
// Call the handler with args
lua_pushvalue(L_, -1); // copy handler
lua_pushstring(L_, args.c_str());
if (lua_pcall(L_, 1, 0, 0) != 0) {
LOG_ERROR("LuaEngine: SlashCmdList['", name, "'] error: ",
lua_tostring(L_, -1));
lua_pop(L_, 1);
}
lua_pop(L_, 3); // pop handler, key, SlashCmdList
return true;
}
}
lua_pop(L_, 1); // pop global
}
lua_pop(L_, 1); // pop handler, keep key for next iteration
}
lua_pop(L_, 1); // pop SlashCmdList
return false;
}
bool LuaEngine::executeFile(const std::string& path) { bool LuaEngine::executeFile(const std::string& path) {
if (!L_) return false; if (!L_) return false;

View file

@ -6007,6 +6007,20 @@ void GameScreen::sendChatMessage(game::GameHandler& gameHandler) {
return; return;
} }
// Check addon slash commands (SlashCmdList) before built-in commands
{
auto* am = core::Application::getInstance().getAddonManager();
if (am && am->isInitialized()) {
std::string slashCmd = "/" + cmdLower;
std::string slashArgs;
if (spacePos != std::string::npos) slashArgs = command.substr(spacePos + 1);
if (am->getLuaEngine()->dispatchSlashCommand(slashCmd, slashArgs)) {
chatInputBuffer[0] = '\0';
return;
}
}
}
// Special commands // Special commands
if (cmdLower == "logout") { if (cmdLower == "logout") {
core::Application::getInstance().logoutToLogin(); core::Application::getInstance().logoutToLogin();