mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 02:53:51 +00:00
feat(editor): add --gen-texture-herringbone chevron pattern
32nd procedural texture: classic V-shaped herringbone done as horizontal strips of parallel slanted lines whose slant direction flips every strip. Implementation is a per-pixel shear: shifting x by the row's local-y collapses each diagonal into a vertical band in shifted-x space, so a single modulo picks line vs background. Useful for parquet floors, brick patios, fabric weaves, fish scale-style chain mail, anywhere needing a strong directional pattern. Two-color, defaults to 32-px strips with 12-px line spacing and 4-px line width.
This commit is contained in:
parent
9362623297
commit
c1f3d5aba4
3 changed files with 93 additions and 1 deletions
|
|
@ -2971,6 +2971,93 @@ int handleArgyle(int& i, int argc, char** argv) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
int handleHerringbone(int& i, int argc, char** argv) {
|
||||
// Herringbone (chevron-style): horizontal strips of slanted
|
||||
// parallel lines whose slant direction flips every strip,
|
||||
// producing the V-shaped "fish bone" pattern that's the
|
||||
// hallmark of herringbone fabric and parquet flooring.
|
||||
// Implemented as a per-pixel shear: shifting x by the row's
|
||||
// local-y collapses each diagonal line into a vertical band
|
||||
// in shifted-x space, where modular arithmetic picks line vs
|
||||
// background.
|
||||
std::string outPath = argv[++i];
|
||||
std::string bgHex = argv[++i];
|
||||
std::string lineHex = argv[++i];
|
||||
int stripHeight = 32; // height of each constant-direction strip
|
||||
int lineSpacing = 12; // distance between adjacent lines along x
|
||||
int lineWidth = 4; // line thickness in shifted-x coords
|
||||
int W = 256, H = 256;
|
||||
if (i + 1 < argc && argv[i + 1][0] != '-') {
|
||||
try { stripHeight = std::stoi(argv[++i]); } catch (...) {}
|
||||
}
|
||||
if (i + 1 < argc && argv[i + 1][0] != '-') {
|
||||
try { lineSpacing = std::stoi(argv[++i]); } catch (...) {}
|
||||
}
|
||||
if (i + 1 < argc && argv[i + 1][0] != '-') {
|
||||
try { lineWidth = std::stoi(argv[++i]); } catch (...) {}
|
||||
}
|
||||
if (i + 1 < argc && argv[i + 1][0] != '-') {
|
||||
try { W = std::stoi(argv[++i]); } catch (...) {}
|
||||
}
|
||||
if (i + 1 < argc && argv[i + 1][0] != '-') {
|
||||
try { H = std::stoi(argv[++i]); } catch (...) {}
|
||||
}
|
||||
if (W < 1 || H < 1 || W > 8192 || H > 8192 ||
|
||||
stripHeight < 4 || stripHeight > 256 ||
|
||||
lineSpacing < 4 || lineSpacing > 256 ||
|
||||
lineWidth < 1 || lineWidth >= lineSpacing) {
|
||||
std::fprintf(stderr,
|
||||
"gen-texture-herringbone: invalid dims (W/H 1..8192, stripH 4..256, "
|
||||
"spacing 4..256, lineW 1..spacing-1)\n");
|
||||
return 1;
|
||||
}
|
||||
uint8_t br_, bg_, bb_, lr_, lg_, lb_;
|
||||
if (!parseHex(bgHex, br_, bg_, bb_) ||
|
||||
!parseHex(lineHex, lr_, lg_, lb_)) {
|
||||
std::fprintf(stderr,
|
||||
"gen-texture-herringbone: bg or line hex color is invalid\n");
|
||||
return 1;
|
||||
}
|
||||
std::vector<uint8_t> pixels(static_cast<size_t>(W) * H * 3, 0);
|
||||
for (int y = 0; y < H; ++y) {
|
||||
int rowOfStrips = y / stripHeight;
|
||||
int withinStrip = y - rowOfStrips * stripHeight;
|
||||
// Even strips: lines slant down-right (+45°-ish, scaled by
|
||||
// stripHeight/lineSpacing). Odd strips: slant down-left.
|
||||
int sign = (rowOfStrips & 1) ? -1 : 1;
|
||||
for (int x = 0; x < W; ++x) {
|
||||
// Shift x by ±withinStrip — collapses the slanted line
|
||||
// into a vertical strip in shifted-x coords.
|
||||
int shifted = x + sign * withinStrip;
|
||||
int phase = ((shifted % lineSpacing) + lineSpacing) % lineSpacing;
|
||||
uint8_t r, g, b;
|
||||
if (phase < lineWidth) {
|
||||
r = lr_; g = lg_; b = lb_;
|
||||
} else {
|
||||
r = br_; g = bg_; b = bb_;
|
||||
}
|
||||
size_t idx = (static_cast<size_t>(y) * W + x) * 3;
|
||||
pixels[idx + 0] = r;
|
||||
pixels[idx + 1] = g;
|
||||
pixels[idx + 2] = b;
|
||||
}
|
||||
}
|
||||
if (!stbi_write_png(outPath.c_str(), W, H, 3,
|
||||
pixels.data(), W * 3)) {
|
||||
std::fprintf(stderr,
|
||||
"gen-texture-herringbone: stbi_write_png failed for %s\n",
|
||||
outPath.c_str());
|
||||
return 1;
|
||||
}
|
||||
std::printf("Wrote %s\n", outPath.c_str());
|
||||
std::printf(" size : %dx%d\n", W, H);
|
||||
std::printf(" bg / line : %s / %s\n", bgHex.c_str(), lineHex.c_str());
|
||||
std::printf(" strip H : %d (slant flips per strip)\n", stripHeight);
|
||||
std::printf(" line : width %d / spacing %d\n",
|
||||
lineWidth, lineSpacing);
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool handleGenTexture(int& i, int argc, char** argv, int& outRc) {
|
||||
|
|
@ -3069,6 +3156,9 @@ bool handleGenTexture(int& i, int argc, char** argv, int& outRc) {
|
|||
if (std::strcmp(argv[i], "--gen-texture-argyle") == 0 && i + 4 < argc) {
|
||||
outRc = handleArgyle(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--gen-texture-herringbone") == 0 && i + 3 < argc) {
|
||||
outRc = handleHerringbone(i, argc, argv); return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -97,6 +97,8 @@ void printUsage(const char* argv0) {
|
|||
std::printf(" Tartan plaid: 3-color crossing bands forming Scottish-style overlap pattern\n");
|
||||
std::printf(" --gen-texture-argyle <out.png> <colorAHex> <colorBHex> <stitchHex> [cellPx] [W H]\n");
|
||||
std::printf(" Argyle: 45-rotated lozenge checkerboard with diagonal stitch lines (sweater knit)\n");
|
||||
std::printf(" --gen-texture-herringbone <out.png> <bgHex> <lineHex> [stripH] [lineSpacing] [lineWidth] [W H]\n");
|
||||
std::printf(" Herringbone: slanted parallel lines that flip direction every strip (chevron / fish-bone)\n");
|
||||
std::printf(" --add-texture-to-zone <zoneDir> <png-path> [renameTo]\n");
|
||||
std::printf(" Copy an existing PNG into <zoneDir> (optionally renaming it on the way in)\n");
|
||||
std::printf(" --gen-mesh <wom-base> <cube|plane|sphere|cylinder|torus|cone|ramp> [size]\n");
|
||||
|
|
|
|||
|
|
@ -146,7 +146,7 @@ int main(int argc, char* argv[]) {
|
|||
"--gen-texture-clouds", "--gen-texture-stars", "--gen-texture-vines",
|
||||
"--gen-texture-mosaic", "--gen-texture-rust", "--gen-texture-circuit",
|
||||
"--gen-texture-coral", "--gen-texture-flame", "--gen-texture-tartan",
|
||||
"--gen-texture-argyle",
|
||||
"--gen-texture-argyle", "--gen-texture-herringbone",
|
||||
"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
|
||||
"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
|
||||
"--validate-png", "--validate-blp",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue