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feat(editor): add --gen-texture-herringbone chevron pattern
32nd procedural texture: classic V-shaped herringbone done as horizontal strips of parallel slanted lines whose slant direction flips every strip. Implementation is a per-pixel shear: shifting x by the row's local-y collapses each diagonal into a vertical band in shifted-x space, so a single modulo picks line vs background. Useful for parquet floors, brick patios, fabric weaves, fish scale-style chain mail, anywhere needing a strong directional pattern. Two-color, defaults to 32-px strips with 12-px line spacing and 4-px line width.
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3 changed files with 93 additions and 1 deletions
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@ -146,7 +146,7 @@ int main(int argc, char* argv[]) {
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"--gen-texture-clouds", "--gen-texture-stars", "--gen-texture-vines",
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"--gen-texture-mosaic", "--gen-texture-rust", "--gen-texture-circuit",
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"--gen-texture-coral", "--gen-texture-flame", "--gen-texture-tartan",
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"--gen-texture-argyle",
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"--gen-texture-argyle", "--gen-texture-herringbone",
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"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
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"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
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"--validate-png", "--validate-blp",
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