refactor: downgrade shutdown, warden, and misc diagnostics to DEBUG

Demote 44 more LOG_WARNING messages to LOG_DEBUG: warden module chunk
progress, entire shutdown/teardown sequence, transport manager connect,
inventory right-click slot, and warden handshake diagnostics. Keeps real
warnings (texture not found, slow handlers, stalls, integrity hash)
visible in the log.
This commit is contained in:
Kelsi 2026-04-05 20:18:39 -07:00
parent 069dd36698
commit c2681eead1
8 changed files with 44 additions and 46 deletions

View file

@ -1527,10 +1527,10 @@ void TerrainManager::unloadTile(int x, int y) {
void TerrainManager::stopWorkers() {
if (!workerRunning.load()) {
LOG_WARNING("stopWorkers: already stopped");
LOG_DEBUG("stopWorkers: already stopped");
return;
}
LOG_WARNING("stopWorkers: signaling ", workerThreads.size(), " workers to stop...");
LOG_DEBUG("stopWorkers: signaling ", workerThreads.size(), " workers to stop...");
workerRunning.store(false);
queueCV.notify_all();
@ -1540,12 +1540,12 @@ void TerrainManager::stopWorkers() {
// std::thread object thinking it's still joinable → std::terminate on dtor).
for (size_t i = 0; i < workerThreads.size(); i++) {
if (workerThreads[i].joinable()) {
LOG_WARNING("stopWorkers: joining worker ", i, "...");
LOG_DEBUG("stopWorkers: joining worker ", i, "...");
workerThreads[i].join();
}
}
workerThreads.clear();
LOG_WARNING("stopWorkers: done");
LOG_DEBUG("stopWorkers: done");
}
void TerrainManager::unloadAll() {