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feat: add duel countdown overlay (3-2-1-Fight!)
Parse SMSG_DUEL_COUNTDOWN to get the countdown duration, track the start time, and render a large centered countdown overlay. Numbers display in pulsing gold; transitions to pulsing red 'Fight!' for the last 0.5 seconds. Countdown clears on SMSG_DUEL_COMPLETE.
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4 changed files with 63 additions and 2 deletions
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@ -293,6 +293,7 @@ private:
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void renderQuestCompleteToasts(float deltaTime);
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void renderGroupInvitePopup(game::GameHandler& gameHandler);
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void renderDuelRequestPopup(game::GameHandler& gameHandler);
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void renderDuelCountdown(game::GameHandler& gameHandler);
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void renderLootRollPopup(game::GameHandler& gameHandler);
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void renderTradeRequestPopup(game::GameHandler& gameHandler);
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void renderTradeWindow(game::GameHandler& gameHandler);
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