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feat(editor): add --gen-texture-leopard animal-print pattern
45th procedural texture: leopard print spots done as the union of 4 small overlapping sub-circles per spot. The sub-circle offsets are jittered per-spot so each spot has an irregular non-circular silhouette without authoring per- spot polygons. Two-color (bg + spot) for the classic leopard look. Useful for animal-print fabric, fur tiles, druidic robes, shamanic hide drums, hunter armor textures. Defaults to 60 spots of ~8-px radius across 256×256.
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@ -192,6 +192,7 @@ int main(int argc, char* argv[]) {
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"--gen-texture-spider-web", "--gen-texture-gingham",
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"--gen-texture-lattice", "--gen-texture-honeycomb",
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"--gen-texture-cracked", "--gen-texture-runes",
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"--gen-texture-leopard",
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"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
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"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
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"--validate-png", "--validate-blp",
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