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feat: fire PET_BAR_UPDATE event when pet action bar changes
Fire PET_BAR_UPDATE when: - Pet is summoned (SMSG_PET_SPELLS with new spell list) - Pet learns a new spell (SMSG_PET_LEARNED_SPELL) Used by pet action bar addons to refresh their display when the pet's available abilities change.
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1 changed files with 5 additions and 1 deletions
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@ -7993,6 +7993,7 @@ void GameHandler::handlePacket(network::Packet& packet) {
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const std::string& sname = getSpellName(spellId);
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addSystemChatMessage("Your pet has learned " + (sname.empty() ? "a new ability." : sname + "."));
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LOG_DEBUG("SMSG_PET_LEARNED_SPELL: spellId=", spellId);
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if (addonEventCallback_) addonEventCallback_("PET_BAR_UPDATE", {});
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}
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packet.setReadPos(packet.getSize());
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break;
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@ -19017,7 +19018,10 @@ done:
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LOG_INFO("SMSG_PET_SPELLS: petGuid=0x", std::hex, petGuid_, std::dec,
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" react=", (int)petReact_, " command=", (int)petCommand_,
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" spells=", petSpellList_.size());
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if (addonEventCallback_) addonEventCallback_("UNIT_PET", {"player"});
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if (addonEventCallback_) {
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addonEventCallback_("UNIT_PET", {"player"});
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addonEventCallback_("PET_BAR_UPDATE", {});
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}
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}
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void GameHandler::sendPetAction(uint32_t action, uint64_t targetGuid) {
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