diff --git a/src/addons/lua_engine.cpp b/src/addons/lua_engine.cpp index 0e5a08c2..5f5ca517 100644 --- a/src/addons/lua_engine.cpp +++ b/src/addons/lua_engine.cpp @@ -5182,6 +5182,34 @@ void LuaEngine::registerCoreAPI() { if (gh) gh->requestPvpLog(); return 0; }}, + // --- Player Commands --- + {"ShowHelm", [](lua_State* L) -> int { + auto* gh = getGameHandler(L); + if (gh) gh->toggleHelm(); // Toggles helm visibility + return 0; + }}, + {"ShowCloak", [](lua_State* L) -> int { + auto* gh = getGameHandler(L); + if (gh) gh->toggleCloak(); + return 0; + }}, + {"TogglePVP", [](lua_State* L) -> int { + auto* gh = getGameHandler(L); + if (gh) gh->togglePvp(); + return 0; + }}, + {"Minimap_Ping", [](lua_State* L) -> int { + auto* gh = getGameHandler(L); + float x = static_cast(luaL_optnumber(L, 1, 0)); + float y = static_cast(luaL_optnumber(L, 2, 0)); + if (gh) gh->sendMinimapPing(x, y); + return 0; + }}, + {"RequestTimePlayed", [](lua_State* L) -> int { + auto* gh = getGameHandler(L); + if (gh) gh->requestPlayedTime(); + return 0; + }}, // --- Chat Channels --- {"JoinChannelByName", [](lua_State* L) -> int { auto* gh = getGameHandler(L);