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feat(editor): add --gen-texture-pinwheel sector mandala
76th procedural texture: N alternating colored triangular wedges radiating from the texture center, each subtending 2π/N radians. Each pixel computes its angle via atan2 and maps to a sector index; even sectors get color A, odd get color B. Distinct from --gen-texture-starburst (thin rays with bg between them) and --gen-texture-swirl (curved spiral arms) — pinwheel uses solid-fill alternating wedges with no bg. Useful for ceiling-decoration medallions, sun-mandala designs, magical-wheel symbols, wind-rose floor inlays, heraldic radial backgrounds, druid-circle ground markings. Default 8 sectors gives the classic pinwheel look; bump to 12-16 for finer subdivisions, or drop to 2-4 for bold quadrant patterns.
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3 changed files with 60 additions and 1 deletions
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@ -112,7 +112,7 @@ const char* const kArgRequired[] = {
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"--gen-texture-dunes", "--gen-texture-swirl",
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"--gen-texture-ironbark", "--gen-texture-mold",
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"--gen-texture-embroidery", "--gen-texture-lightbeam",
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"--gen-texture-dewdrops",
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"--gen-texture-dewdrops", "--gen-texture-pinwheel",
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"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
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"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
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"--validate-png", "--validate-blp",
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