feat(editor): add WEMO (Emote Definition) — 101st open format

Novel replacement for the EmotesText.dbc + EmotesTextSound
+ EmotesTextData trio that maps /slash-emote commands
(/dance, /wave, /laugh, etc.) to their visible chat text,
animation ID, and per-race voice clip. Each entry binds
one slashCommand to an animationId (refs WANI), soundId
(refs WSND), targetMessage / noTargetMessage formats,
emote kind (Social / Combat / RolePlay / System), sex
filter (Both / Male / Female), required race bit, and a
TTS hint (Talk / Whisper / Yell / Silent) for accessibility
text-to-speech engines.

Three preset emitters covering the canonical emote
buckets: makeBasic (8 universal social emotes — wave /
bow / laugh / cheer / cry / sleep / kneel / applaud),
makeCombat (5 combat-themed — roar / threaten / charge /
victory / surrender), makeRolePlay (6 RP-focused — bonk
/ ponder / soothe / plead / shoo / scoff). Animation IDs
match AnimationData.dbc convention so existing WoW client
mods continue to play the right anims.

Validator catches authoring bugs unique to slash-command
parsing: leading '/' on slashCommand (chat parser strips
it before lookup so the entry would be doubly-prefixed),
uppercase letters (parser case-folds before lookup so the
entry is unreachable), duplicate slash commands (parser
dispatches by exact match — ambiguity would crash the
chat input handler), %s token counts that don't match
target/no-target distinction.

Also expanded --catalog-pluck's foreign-key filter to
include animationId / soundId / particleId / ribbonId /
vehicleId / seatId / currencyId / trainerId / vendorId /
mailTemplateId — caught during smoke-test where pluck
mis-identified WEMO entries by animationId instead of
emoteId. Same class of bug as the WHRT areaId fix.

Format count 100 -> 101. CLI flag count 1126 -> 1131.
This commit is contained in:
Kelsi 2026-05-10 00:53:33 -07:00
parent 4aa7b56e13
commit c9b822002f
11 changed files with 827 additions and 0 deletions

View file

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#include "cli_emotes_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_emotes.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <set>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWemoExt(std::string base) {
stripExt(base, ".wemo");
return base;
}
const char* emoteKindName(uint8_t k) {
using E = wowee::pipeline::WoweeEmotes;
switch (k) {
case E::Social: return "social";
case E::Combat: return "combat";
case E::RolePlay: return "roleplay";
case E::System: return "system";
default: return "unknown";
}
}
const char* sexFilterName(uint8_t s) {
using E = wowee::pipeline::WoweeEmotes;
switch (s) {
case E::SexBoth: return "both";
case E::MaleOnly: return "male";
case E::FemaleOnly: return "female";
default: return "unknown";
}
}
const char* ttsHintName(uint8_t h) {
using E = wowee::pipeline::WoweeEmotes;
switch (h) {
case E::TtsTalk: return "talk";
case E::TtsWhisper: return "whisper";
case E::TtsYell: return "yell";
case E::TtsSilent: return "silent";
default: return "unknown";
}
}
bool saveOrError(const wowee::pipeline::WoweeEmotes& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeEmotesLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wemo\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeEmotes& c,
const std::string& base) {
std::printf("Wrote %s.wemo\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" emotes : %zu\n", c.entries.size());
}
int handleGenBasic(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "BasicSocialEmotes";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWemoExt(base);
auto c = wowee::pipeline::WoweeEmotesLoader::makeBasic(name);
if (!saveOrError(c, base, "gen-emo")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenCombat(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "CombatEmotes";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWemoExt(base);
auto c = wowee::pipeline::WoweeEmotesLoader::makeCombat(name);
if (!saveOrError(c, base, "gen-emo-combat")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenRolePlay(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "RolePlayEmotes";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWemoExt(base);
auto c = wowee::pipeline::WoweeEmotesLoader::makeRolePlay(name);
if (!saveOrError(c, base, "gen-emo-rp")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWemoExt(base);
if (!wowee::pipeline::WoweeEmotesLoader::exists(base)) {
std::fprintf(stderr, "WEMO not found: %s.wemo\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeEmotesLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wemo"] = base + ".wemo";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"emoteId", e.emoteId},
{"name", e.name},
{"description", e.description},
{"slashCommand", e.slashCommand},
{"animationId", e.animationId},
{"soundId", e.soundId},
{"targetMessage", e.targetMessage},
{"noTargetMessage", e.noTargetMessage},
{"emoteKind", e.emoteKind},
{"emoteKindName", emoteKindName(e.emoteKind)},
{"sex", e.sex},
{"sexName", sexFilterName(e.sex)},
{"requiredRace", e.requiredRace},
{"ttsHint", e.ttsHint},
{"ttsHintName", ttsHintName(e.ttsHint)},
{"iconColorRGBA", e.iconColorRGBA},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WEMO: %s.wemo\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" emotes : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
std::printf(" id /command kind anim snd sex tts \n");
for (const auto& e : c.entries) {
std::printf(" %4u /%-12s %-8s %4u %4u %-5s %-7s\n",
e.emoteId, e.slashCommand.c_str(),
emoteKindName(e.emoteKind),
e.animationId, e.soundId,
sexFilterName(e.sex),
ttsHintName(e.ttsHint));
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWemoExt(base);
if (!wowee::pipeline::WoweeEmotesLoader::exists(base)) {
std::fprintf(stderr,
"validate-wemo: WEMO not found: %s.wemo\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeEmotesLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::vector<uint32_t> idsSeen;
std::set<std::string> commandsSeen;
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.emoteId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.emoteId == 0)
errors.push_back(ctx + ": emoteId is 0");
if (e.name.empty())
errors.push_back(ctx + ": name is empty");
if (e.slashCommand.empty()) {
errors.push_back(ctx +
": slashCommand is empty — chat parser "
"would fail to dispatch");
}
// Slash command should not start with '/' (the
// chat parser strips it before the lookup).
if (!e.slashCommand.empty() &&
e.slashCommand[0] == '/') {
errors.push_back(ctx + ": slashCommand starts "
"with '/' — store it bare (chat parser "
"strips the leading slash before lookup)");
}
// Lowercase only — chat commands are
// case-folded before lookup, so an uppercase
// letter would be unreachable.
for (char ch : e.slashCommand) {
if (ch >= 'A' && ch <= 'Z') {
errors.push_back(ctx + ": slashCommand '" +
e.slashCommand +
"' contains uppercase — chat parser "
"lowercases input before lookup so "
"this entry would be unreachable");
break;
}
}
if (e.emoteKind > 3) {
errors.push_back(ctx + ": emoteKind " +
std::to_string(e.emoteKind) +
" out of range (must be 0..3)");
}
if (e.sex > 2) {
errors.push_back(ctx + ": sex " +
std::to_string(e.sex) +
" out of range (must be 0..2)");
}
if (e.ttsHint > 3) {
errors.push_back(ctx + ": ttsHint " +
std::to_string(e.ttsHint) +
" out of range (must be 0..3)");
}
// If targetMessage references a target slot, it
// should contain TWO %s tokens (actor + target);
// noTargetMessage should contain exactly ONE.
auto countPercentS = [](const std::string& s) {
int n = 0;
for (size_t k = 0; k + 1 < s.size(); ++k) {
if (s[k] == '%' && s[k + 1] == 's') ++n;
}
return n;
};
int tgtTokens = countPercentS(e.targetMessage);
int noTgtTokens = countPercentS(e.noTargetMessage);
if (!e.targetMessage.empty() && tgtTokens < 2) {
warnings.push_back(ctx +
": targetMessage has " +
std::to_string(tgtTokens) +
" %s token(s) — expected 2 (actor name + "
"target name)");
}
if (!e.noTargetMessage.empty() && noTgtTokens != 1) {
warnings.push_back(ctx +
": noTargetMessage has " +
std::to_string(noTgtTokens) +
" %s token(s) — expected exactly 1 (actor "
"name)");
}
// Slash commands must be unique — chat parser
// dispatches by exact match.
if (!e.slashCommand.empty() &&
!commandsSeen.insert(e.slashCommand).second) {
errors.push_back(ctx + ": duplicate slashCommand "
"'" + e.slashCommand + "' — chat parser "
"would dispatch ambiguously");
}
for (uint32_t prev : idsSeen) {
if (prev == e.emoteId) {
errors.push_back(ctx + ": duplicate emoteId");
break;
}
}
idsSeen.push_back(e.emoteId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wemo"] = base + ".wemo";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wemo: %s.wemo\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu emotes, all emoteIds + "
"slash commands unique\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleEmotesCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-emo") == 0 && i + 1 < argc) {
outRc = handleGenBasic(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-emo-combat") == 0 && i + 1 < argc) {
outRc = handleGenCombat(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-emo-rp") == 0 && i + 1 < argc) {
outRc = handleGenRolePlay(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wemo") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wemo") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee