mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder
- Fix white hair: always override M2 type-6 texture with DBC hair texture when available - Fix vendor sell: add sellPrice to ItemDef/ItemTemplateRow, use directly instead of empty cache - Fix empty loot: skip loot window when corpse has no items and no gold - Revamp spellbook (P key): tabbed UI (General/Active/Passive), spell icons from SpellIcon.dbc, rank text - Clean up action bar: only auto-populate Attack and Hearthstone, rest assigned via spellbook - Add talent placeholder (N key): 3-tab window with level/talent point display - Fix ffplay cleanup: non-blocking waitpid with SIGKILL fallback to prevent orphaned audio processes - Fix pre-existing getQualityColor visibility for loot window rendering
This commit is contained in:
parent
2ddef93f52
commit
caeb6f56f7
12 changed files with 426 additions and 119 deletions
|
|
@ -875,10 +875,12 @@ void Application::spawnPlayerCharacter() {
|
|||
for (auto& tex : model.textures) {
|
||||
if (tex.type == 1 && tex.filename.empty()) {
|
||||
tex.filename = bodySkinPath;
|
||||
} else if (tex.type == 6 && tex.filename.empty()) {
|
||||
tex.filename = hairTexturePath.empty()
|
||||
? "Character\\Human\\Hair00_00.blp"
|
||||
: hairTexturePath;
|
||||
} else if (tex.type == 6) {
|
||||
if (!hairTexturePath.empty()) {
|
||||
tex.filename = hairTexturePath;
|
||||
} else if (tex.filename.empty()) {
|
||||
tex.filename = "Character\\Human\\Hair00_00.blp";
|
||||
}
|
||||
} else if (tex.type == 8 && tex.filename.empty()) {
|
||||
if (!underwearPaths.empty()) {
|
||||
tex.filename = underwearPaths[0];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue