Add Windows build support via MSYS2 and fix platform-specific code

Guard X11 display crash handler with __linux__, add Windows GlobalMemoryStatusEx
path in memory_monitor, guard warden cache paths with APPDATA on Windows, and
make pkg-config optional in CMakeLists with a find_library fallback. Add Windows
x86-64 CI job using MSYS2 MINGW64 to the build workflow.
This commit is contained in:
Kelsi 2026-02-18 17:38:08 -08:00
parent 02fd0166e9
commit cb01821d89
6 changed files with 125 additions and 16 deletions

View file

@ -3,6 +3,7 @@
#include <exception>
#include <csignal>
#include <SDL2/SDL.h>
#ifdef __linux__
#include <X11/Xlib.h>
// Keep a persistent X11 connection for emergency mouse release in signal handlers.
@ -16,6 +17,9 @@ static void releaseMouseGrab() {
XFlush(g_emergencyDisplay);
}
}
#else
static void releaseMouseGrab() {}
#endif
static void crashHandler(int sig) {
releaseMouseGrab();
@ -24,7 +28,9 @@ static void crashHandler(int sig) {
}
int main([[maybe_unused]] int argc, [[maybe_unused]] char* argv[]) {
#ifdef __linux__
g_emergencyDisplay = XOpenDisplay(nullptr);
#endif
std::signal(SIGSEGV, crashHandler);
std::signal(SIGABRT, crashHandler);
std::signal(SIGFPE, crashHandler);
@ -46,7 +52,9 @@ int main([[maybe_unused]] int argc, [[maybe_unused]] char* argv[]) {
app.shutdown();
LOG_INFO("Application exited successfully");
#ifdef __linux__
if (g_emergencyDisplay) { XCloseDisplay(g_emergencyDisplay); g_emergencyDisplay = nullptr; }
#endif
return 0;
}
catch (const std::exception& e) {