game: add Classic 1.12 parseAuraUpdate override to restore aura tracking

Classic 1.12 sends SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALL, but ClassicPacketParsers
inherited TBC's override which returns false (TBC uses a different aura system
and doesn't send SMSG_AURA_UPDATE at all).

Classic aura format differs from WotLK in two key ways:
- DURATION flag bit is 0x10 in Vanilla, not 0x20 as in WotLK; reading with the
  WotLK parser would incorrectly gate duration reads and misparse aura fields
- No caster GUID field in Classic; WotLK parser tries to read one (gated by 0x08)
  which would consume spell ID or flag bytes from the next aura slot

With this override, player/target aura bars and buff tracking work correctly
on Classic 1.12 connections for the first time.
This commit is contained in:
Kelsi 2026-03-10 00:30:28 -07:00
parent b15a21a957
commit cb0dfddf59
2 changed files with 64 additions and 0 deletions

View file

@ -412,6 +412,9 @@ public:
bool parseAttackerStateUpdate(network::Packet& packet, AttackerStateUpdateData& data) override;
bool parseSpellDamageLog(network::Packet& packet, SpellDamageLogData& data) override;
bool parseSpellHealLog(network::Packet& packet, SpellHealLogData& data) override;
// Classic 1.12 has SMSG_AURA_UPDATE (unlike TBC which doesn't);
// format differs from WotLK: no caster GUID, DURATION flag is 0x10 not 0x20
bool parseAuraUpdate(network::Packet& packet, AuraUpdateData& data, bool isAll = false) override;
};
/**

View file

@ -515,6 +515,67 @@ bool ClassicPacketParsers::parseSpellHealLog(network::Packet& packet, SpellHealL
return true;
}
// ============================================================================
// Classic parseAuraUpdate — Vanilla 1.12 SMSG_AURA_UPDATE / SMSG_AURA_UPDATE_ALL
//
// Classic has SMSG_AURA_UPDATE (TBC does not — TBC uses a different aura system
// and the TBC override returns false with a warning). Classic inherits TBC's
// override by default, so this override is needed to restore aura tracking.
//
// Classic aura flags differ from WotLK:
// 0x01/0x02/0x04 = effect indices active (same as WotLK)
// 0x08 = CANCELABLE / NOT-NEGATIVE (WotLK: 0x08 = NOT_CASTER)
// 0x10 = DURATION (WotLK: 0x20 = DURATION)
// 0x20 = NOT_CASTER (WotLK: no caster GUID at all if 0x08)
// 0x40 = POSITIVE (WotLK: 0x40 = EFFECT_AMOUNTS)
//
// Key differences from WotLK parser:
// - No caster GUID field in Classic SMSG_AURA_UPDATE packets
// - DURATION bit is 0x10, not 0x20
// - No effect amounts field (WotLK 0x40 = EFFECT_AMOUNTS does not exist here)
//
// Format: PackedGuid(entity) + [uint8(slot) + uint32(spellId)
// [+ uint8(flags) + uint8(level) + uint8(charges)
// + [uint32(maxDuration) + uint32(duration) if flags & 0x10]]*
// ============================================================================
bool ClassicPacketParsers::parseAuraUpdate(network::Packet& packet, AuraUpdateData& data, bool isAll) {
auto rem = [&]() { return packet.getSize() - packet.getReadPos(); };
if (rem() < 1) return false;
data.guid = UpdateObjectParser::readPackedGuid(packet);
while (rem() > 0) {
if (rem() < 1) break;
uint8_t slot = packet.readUInt8();
if (rem() < 4) break;
uint32_t spellId = packet.readUInt32();
AuraSlot aura;
if (spellId != 0) {
aura.spellId = spellId;
if (rem() < 3) { data.updates.push_back({slot, aura}); break; }
aura.flags = packet.readUInt8();
aura.level = packet.readUInt8();
aura.charges = packet.readUInt8();
// Classic DURATION flag is 0x10 (WotLK uses 0x20)
if ((aura.flags & 0x10) && rem() >= 8) {
aura.maxDurationMs = static_cast<int32_t>(packet.readUInt32());
aura.durationMs = static_cast<int32_t>(packet.readUInt32());
}
// No caster GUID field in Classic (WotLK added it gated by 0x08 NOT_CASTER)
// No effect amounts field in Classic (WotLK added it gated by 0x40)
}
data.updates.push_back({slot, aura});
if (!isAll) break;
}
LOG_DEBUG("[Classic] Aura update for 0x", std::hex, data.guid, std::dec,
": ", data.updates.size(), " slots");
return true;
}
// ============================================================================
// Classic SMSG_CAST_FAILED: no castCount byte (added in TBC/WotLK)
// Format: spellId(u32) + result(u8)