game: add Classic 1.12 parseAuraUpdate override to restore aura tracking

Classic 1.12 sends SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALL, but ClassicPacketParsers
inherited TBC's override which returns false (TBC uses a different aura system
and doesn't send SMSG_AURA_UPDATE at all).

Classic aura format differs from WotLK in two key ways:
- DURATION flag bit is 0x10 in Vanilla, not 0x20 as in WotLK; reading with the
  WotLK parser would incorrectly gate duration reads and misparse aura fields
- No caster GUID field in Classic; WotLK parser tries to read one (gated by 0x08)
  which would consume spell ID or flag bytes from the next aura slot

With this override, player/target aura bars and buff tracking work correctly
on Classic 1.12 connections for the first time.
This commit is contained in:
Kelsi 2026-03-10 00:30:28 -07:00
parent b15a21a957
commit cb0dfddf59
2 changed files with 64 additions and 0 deletions

View file

@ -412,6 +412,9 @@ public:
bool parseAttackerStateUpdate(network::Packet& packet, AttackerStateUpdateData& data) override;
bool parseSpellDamageLog(network::Packet& packet, SpellDamageLogData& data) override;
bool parseSpellHealLog(network::Packet& packet, SpellHealLogData& data) override;
// Classic 1.12 has SMSG_AURA_UPDATE (unlike TBC which doesn't);
// format differs from WotLK: no caster GUID, DURATION flag is 0x10 not 0x20
bool parseAuraUpdate(network::Packet& packet, AuraUpdateData& data, bool isAll = false) override;
};
/**