Initial commit: wowee native WoW 3.3.5a client

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Kelsi 2026-02-02 12:24:50 -08:00
commit ce6cb8f38e
147 changed files with 32347 additions and 0 deletions

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#pragma once
#include <vector>
#include <GL/glew.h>
#include <glm/glm.hpp>
namespace wowee {
namespace rendering {
struct Vertex {
glm::vec3 position;
glm::vec3 normal;
glm::vec2 texCoord;
};
class Mesh {
public:
Mesh() = default;
~Mesh();
void create(const std::vector<Vertex>& vertices, const std::vector<uint32_t>& indices);
void destroy();
void draw() const;
private:
GLuint VAO = 0;
GLuint VBO = 0;
GLuint EBO = 0;
size_t indexCount = 0;
};
} // namespace rendering
} // namespace wowee