Refine water rendering, swimming, and underwater visuals

This commit is contained in:
Kelsi 2026-02-03 20:40:59 -08:00
parent 1951dbd9e6
commit d0dac0df07
8 changed files with 440 additions and 56 deletions

View file

@ -553,8 +553,8 @@ void Application::setState(AppState newState) {
gameHandler->sendMovement(static_cast<game::Opcode>(opcode));
}
});
// Use WoW-correct speeds when connected to a server
cc->setUseWoWSpeed(!singlePlayerMode);
// Keep player locomotion WoW-like in both single-player and online modes.
cc->setUseWoWSpeed(true);
}
break;
case AppState::DISCONNECTED: