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feat(editor): add --for-each-tile for per-tile batch operations
Per-tile batch runner. Pairs with --for-each-zone (project-level
tile iteration is too coarse for tile-level commands like
--build-woc, --validate-whm, --info-whm).
wowee_editor --for-each-tile custom_zones/MyZone -- \
wowee_editor --build-woc {}
[custom_zones/MyZone/MyZone_30_30 (30, 30)]
WOC built: custom_zones/MyZone/MyZone_30_30.woc (32768 triangles, ...)
[custom_zones/MyZone/MyZone_31_30 (31, 30)]
WOC built: custom_zones/MyZone/MyZone_31_30.woc (32768 triangles, ...)
for-each-tile: 2 tiles, 0 failed
The {} substitution receives the tile-base path (zoneDir/mapName_TX_TY)
which is the form most tile-level commands accept. Sorts tiles by
(tx, ty) so output ordering is deterministic.
Use cases:
- Build WOC for every tile in one shot after editing terrain
- Validate WHM headers across all tiles
- Export per-tile previews via --export-whm-obj
- Per-tile data dump via --info-whm
Same shell-escaping + cmd-substitution machinery as --for-each-zone
(safe against names with spaces and quotes). Returns failed-run
count as exit code (capped at 255).
Verified on a 2-tile zone running --build-woc per tile: both
tiles built correctly, exit 0.
This commit is contained in:
parent
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commit
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1 changed files with 80 additions and 1 deletions
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@ -524,6 +524,8 @@ static void printUsage(const char* argv0) {
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std::printf(" Sanity-check creature/object/quest fields for plausible values\n");
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std::printf(" --for-each-zone <projectDir> -- <cmd...>\n");
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std::printf(" Run <cmd...> for every zone in <projectDir>; '{}' in cmd is replaced with the zone path\n");
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std::printf(" --for-each-tile <zoneDir> -- <cmd...>\n");
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std::printf(" Run <cmd...> for every tile in <zoneDir>; '{}' replaced with the tile-base path\n");
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std::printf(" --scaffold-zone <name> [tx ty] Create a blank zone in custom_zones/<name>/ and exit\n");
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std::printf(" --mvp-zone <name> [tx ty]\n");
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std::printf(" Scaffold + add a creature + object + quest (with objective+reward) for quick demos\n");
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@ -825,7 +827,7 @@ int main(int argc, char* argv[]) {
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"--export-zone-csv", "--export-zone-html", "--export-project-html",
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"--export-project-md", "--export-zone-checksum",
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"--scaffold-zone", "--mvp-zone", "--add-tile", "--remove-tile", "--list-tiles",
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"--for-each-zone", "--zone-stats", "--info-tilemap",
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"--for-each-zone", "--for-each-tile", "--zone-stats", "--info-tilemap",
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"--list-zone-deps", "--check-zone-refs", "--check-zone-content",
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"--export-zone-deps-md",
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"--add-creature", "--add-object", "--add-quest",
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@ -12574,6 +12576,83 @@ int main(int argc, char* argv[]) {
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std::printf("\nfor-each-zone: %zu zones, %d failed\n",
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zones.size(), failed);
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return failed > 255 ? 255 : failed;
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} else if (std::strcmp(argv[i], "--for-each-tile") == 0 && i + 1 < argc) {
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// Per-tile batch runner. --for-each-zone iterates zones in
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// a project; this iterates tiles within a zone. The '{}' in
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// the command template is replaced with the tile-base path
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// (zoneDir/mapName_TX_TY) — the form most tile-level
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// editor commands take.
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//
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// wowee_editor --for-each-tile MyZone -- \\
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// wowee_editor --build-woc {}
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// wowee_editor --for-each-tile MyZone -- \\
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// wowee_editor --validate-whm {}
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std::string zoneDir = argv[++i];
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if (i + 1 < argc && std::strcmp(argv[i + 1], "--") == 0) ++i;
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if (i + 1 >= argc) {
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std::fprintf(stderr,
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"for-each-tile: need command after '--'\n");
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return 1;
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}
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std::vector<std::string> cmdTokens;
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for (int k = i + 1; k < argc; ++k) cmdTokens.push_back(argv[k]);
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i = argc - 1;
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namespace fs = std::filesystem;
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std::string manifestPath = zoneDir + "/zone.json";
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if (!fs::exists(manifestPath)) {
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std::fprintf(stderr,
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"for-each-tile: %s has no zone.json\n", zoneDir.c_str());
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return 1;
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}
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wowee::editor::ZoneManifest zm;
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if (!zm.load(manifestPath)) {
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std::fprintf(stderr, "for-each-tile: parse failed\n");
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return 1;
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}
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if (zm.tiles.empty()) {
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std::fprintf(stderr, "for-each-tile: zone has no tiles\n");
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return 1;
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}
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// Same shell-escape + cmd-substitution as --for-each-zone.
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auto shellEscape = [](const std::string& s) {
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std::string out = "'";
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for (char c : s) {
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if (c == '\'') out += "'\\''";
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else out += c;
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}
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out += "'";
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return out;
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};
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int failed = 0;
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// Sort tiles so order is deterministic across runs.
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auto tiles = zm.tiles;
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std::sort(tiles.begin(), tiles.end());
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for (const auto& [tx, ty] : tiles) {
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std::string tileBase = zoneDir + "/" + zm.mapName + "_" +
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std::to_string(tx) + "_" + std::to_string(ty);
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std::string cmd;
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for (size_t k = 0; k < cmdTokens.size(); ++k) {
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if (k > 0) cmd += " ";
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std::string token = cmdTokens[k];
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size_t pos;
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while ((pos = token.find("{}")) != std::string::npos) {
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token.replace(pos, 2, tileBase);
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}
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cmd += shellEscape(token);
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}
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std::printf("[%s (%d, %d)]\n", tileBase.c_str(), tx, ty);
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std::fflush(stdout);
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int rc = std::system(cmd.c_str());
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if (rc != 0) {
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failed++;
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std::fprintf(stderr,
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"for-each-tile: command exited %d for (%d, %d)\n",
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rc, tx, ty);
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}
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}
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std::printf("\nfor-each-tile: %zu tiles, %d failed\n",
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tiles.size(), failed);
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return failed > 255 ? 255 : failed;
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} else if (std::strcmp(argv[i], "--version") == 0 || std::strcmp(argv[i], "-v") == 0) {
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std::printf("Wowee World Editor v1.0.0\n");
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std::printf("Open formats: WOT/WHM/WOM/WOB/WOC/WCP + PNG/JSON (all novel)\n");
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