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Fix mount sounds, grey WMO meshes, taxi landing, tree animations, and classic dismount
- Per-family mount sounds (kodo, tallstrider, mechanostrider, etc.) detected from M2 model path - Skip WMO groups with SHOW_SKYBOX flag or all-untextured batches (grey mesh in Orgrimmar) - Freeze physics during taxi landing until terrain loads to prevent falling through void - Disable bone animations on tropical vegetation (palm, bamboo, banana, etc.) to fix wiggling - Snap player to final taxi waypoint on flight completion - Extract mount aura spell ID from classic UNIT_FIELD_AURAS for CMSG_CANCEL_AURA dismount - Increase /unstuck forward nudge to 5 units
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13 changed files with 525 additions and 217 deletions
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@ -32,6 +32,7 @@ static const UFNameEntry kUFNames[] = {
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{"UNIT_FIELD_FLAGS_2", UF::UNIT_FIELD_FLAGS_2},
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{"UNIT_FIELD_DISPLAYID", UF::UNIT_FIELD_DISPLAYID},
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{"UNIT_FIELD_MOUNTDISPLAYID", UF::UNIT_FIELD_MOUNTDISPLAYID},
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{"UNIT_FIELD_AURAS", UF::UNIT_FIELD_AURAS},
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{"UNIT_NPC_FLAGS", UF::UNIT_NPC_FLAGS},
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{"UNIT_DYNAMIC_FLAGS", UF::UNIT_DYNAMIC_FLAGS},
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{"UNIT_END", UF::UNIT_END},
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