diff --git a/src/core/application.cpp b/src/core/application.cpp index 44a82570..a65f2135 100644 --- a/src/core/application.cpp +++ b/src/core/application.cpp @@ -4113,6 +4113,7 @@ void Application::loadOnlineWorldTerrain(uint32_t mapId, float x, float y, float gameObjectInstances_.clear(); gameObjectDisplayIdModelCache_.clear(); + gameObjectDisplayIdFailedCache_.clear(); // Force player character re-spawn on new map playerCharacterSpawned = false;