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feat(extract): emit WHM+WOT+WOC for ADT terrain tiles
Final piece of the open-format emit pipeline:
--emit-terrain foo.adt → foo.whm + foo.wot + foo.woc
With this, --emit-open now produces a fully open-format zone
alongside every Blizzard MPQ extraction:
BLP → PNG (textures)
DBC → JSON (data tables)
M2 → WOM (models, with skin merge)
WMO → WOB (buildings, with group merge)
ADT → WHM/WOT (terrain heights + metadata)
→ WOC (collision mesh derived from heights)
Originals stay on disk and indexed by manifest.json so private
servers continue to load proprietary formats; wowee runtime/editor
read the open formats directly. One extraction now feeds both
audiences with no separate conversion pass.
Implementation:
- Inline WHM+WOT writer in open_format_emitter.cpp (mirrors the
editor's WoweeTerrain::exportOpen but without the PNG-preview /
normal-map deps so the extractor stays editor-independent).
- Tile coords (x,y) parsed from <map>_<x>_<y>.adt filename.
- Collision mesh derived via WoweeCollisionBuilder::fromTerrain
(terrain triangles only — WMO collision overlays would need
asset manager and aren't worth the extractor complexity).
This commit is contained in:
parent
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6 changed files with 182 additions and 4 deletions
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@ -20,6 +20,8 @@ struct OpenFormatStats {
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uint32_t jsonDbcOk = 0, jsonDbcFail = 0;
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uint32_t womOk = 0, womFail = 0;
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uint32_t wobOk = 0, wobFail = 0;
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uint32_t whmOk = 0, whmFail = 0;
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uint32_t wocOk = 0, wocFail = 0;
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};
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// Convert one BLP file on disk to a PNG side-file.
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@ -40,11 +42,18 @@ bool emitWomFromM2(const std::string& m2Path, const std::string& womBase);
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// matching <base>_NNN.wmo group files if present.
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bool emitWobFromWmo(const std::string& wmoPath, const std::string& wobBase);
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// Convert one ADT file on disk to a WHM (binary heightmap) + WOT (JSON
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// metadata) pair, plus a WOC (collision mesh) for movement queries.
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// Returns true if all three were written. tileX/tileY are parsed from
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// the filename (e.g. "MapName_32_48.adt").
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bool emitTerrainFromAdt(const std::string& adtPath, const std::string& outBase);
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// Walk an extracted-asset directory and emit open-format side-files for
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// every requested format. Counts accumulated into stats.
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void emitOpenFormats(const std::string& rootDir,
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bool emitPng, bool emitJsonDbc,
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bool emitWom, bool emitWob,
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bool emitTerrain,
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OpenFormatStats& stats);
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} // namespace tools
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