Add Tier 6 commands: party/raid management

- Uninvite/kick: /uninvite, /kick <player name> to remove player from party/raid
- Leave party: /leave, /leaveparty to leave current group
- Main tank: /maintank, /mt to set target as main tank (uses raid marker index 0)
- Main assist: /mainassist, /ma to set target as main assist (uses raid marker index 1)
- Clear markers: /clearmaintank, /clearmainassist to remove designations
- Raid info: /raidinfo to display raid lockouts and saved instances

Added opcodes:
- CMSG_REQUEST_RAID_INFO (0x2CD) for requesting raid lockout info
- SMSG_RAID_INSTANCE_INFO (0x2CC) for receiving raid info response

New packet builders:
- GroupUninvitePacket for removing players from group
- GroupDisbandPacket for leaving party (with logging)
- RaidTargetUpdatePacket for setting raid markers (main tank/assist)
- RequestRaidInfoPacket for querying raid lockouts

All commands include proper validation and user feedback.
This commit is contained in:
kelsi davis 2026-02-07 13:28:46 -08:00
parent 627c2fe0f6
commit d5b734a591
6 changed files with 246 additions and 11 deletions

View file

@ -1330,6 +1330,74 @@ void GameScreen::sendChatMessage(game::GameHandler& gameHandler) {
return;
}
// Party/Raid management commands
if (cmdLower == "uninvite" || cmdLower == "kick") {
if (spacePos != std::string::npos) {
std::string playerName = command.substr(spacePos + 1);
gameHandler.uninvitePlayer(playerName);
} else {
game::MessageChatData msg;
msg.type = game::ChatType::SYSTEM;
msg.language = game::ChatLanguage::UNIVERSAL;
msg.message = "Usage: /uninvite <player name>";
gameHandler.addLocalChatMessage(msg);
}
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "leave" || cmdLower == "leaveparty") {
gameHandler.leaveParty();
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "maintank" || cmdLower == "mt") {
if (gameHandler.hasTarget()) {
gameHandler.setMainTank(gameHandler.getTargetGuid());
} else {
game::MessageChatData msg;
msg.type = game::ChatType::SYSTEM;
msg.language = game::ChatLanguage::UNIVERSAL;
msg.message = "You must target a player to set as main tank.";
gameHandler.addLocalChatMessage(msg);
}
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "mainassist" || cmdLower == "ma") {
if (gameHandler.hasTarget()) {
gameHandler.setMainAssist(gameHandler.getTargetGuid());
} else {
game::MessageChatData msg;
msg.type = game::ChatType::SYSTEM;
msg.language = game::ChatLanguage::UNIVERSAL;
msg.message = "You must target a player to set as main assist.";
gameHandler.addLocalChatMessage(msg);
}
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "clearmaintank") {
gameHandler.clearMainTank();
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "clearmainassist") {
gameHandler.clearMainAssist();
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "raidinfo") {
gameHandler.requestRaidInfo();
chatInputBuffer[0] = '\0';
return;
}
// Chat channel slash commands
bool isChannelCommand = false;
if (cmdLower == "s" || cmdLower == "say") {