feat(editor): add WCMG (Combat Maneuver Group) open catalog format

Novel replacement for the hardcoded class-mutex tables
the WoW client uses to grey out incompatible action-bar
buttons. Each entry is one mutually-exclusive spell
group: Warrior stances (Battle/Defensive/Berserker),
Druid shapeshift forms (Bear/Cat/Travel/Tree/Moonkin),
Hunter aspects (Hawk/Cheetah/Pack/Viper/Dragonhawk/Beast/
Wild), DK presences (Frost/Unholy/Blood). The action-bar
update path uses the catalog to know which spells share
a mutex bucket and clear "currently active" outlines
when a sibling is cast.

Six categoryKind enum values (Stance / Form / Aspect /
Presence / Posture / Sigil) and variable-length members[]
array of spell IDs (refs WSPL). Three presets:
makeWarrior (Warrior 3-stance), makeDruid (5 shapeshift
+ 2 flight, separate buckets so flying isn't broken by
Cat Form), makeAllMutex (cross-class catalog with one
representative group per mutex-having class).

Validator catches several authoring bugs: empty members[]
(group has nothing to switch between), spellId 0,
duplicate spellId within a group, and — most usefully —
the same spellId appearing in two different exclusive
groups (which would make the action-bar mutex
undecidable: which group's outline does the bar use?).
Warns on single-member groups (mutex with one element
has no exclusion to enforce).

Format count 98 -> 99 (one short of triple-digit
milestone). CLI flag count 1112 -> 1117.
This commit is contained in:
Kelsi 2026-05-10 00:41:45 -07:00
parent 16454c57c4
commit d62ac954da
10 changed files with 760 additions and 0 deletions

View file

@ -143,6 +143,7 @@
#include "cli_group_compositions_catalog.hpp"
#include "cli_hearth_binds_catalog.hpp"
#include "cli_server_broadcasts_catalog.hpp"
#include "cli_combat_maneuvers_catalog.hpp"
#include "cli_catalog_pluck.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
@ -328,6 +329,7 @@ constexpr DispatchFn kDispatchTable[] = {
handleGroupCompositionsCatalog,
handleHearthBindsCatalog,
handleServerBroadcastsCatalog,
handleCombatManeuversCatalog,
handleCatalogPluck,
handleQuestObjective,
handleQuestReward,