mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-17 17:43:52 +00:00
fix: increase tile-count fallback from 10s to 20s to prevent premature spawn
This commit is contained in:
parent
2633a490eb
commit
d6b387ae35
1 changed files with 6 additions and 3 deletions
|
|
@ -5345,10 +5345,13 @@ void Application::loadOnlineWorldTerrain(uint32_t mapId, float x, float y, float
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// After 10s, accept any loaded terrain (fallback for unusual spawns)
|
// After 20s, accept any loaded terrain (fallback for unusual spawns)
|
||||||
if (!groundReady && elapsed >= 10.0f) {
|
if (!groundReady && elapsed >= 20.0f) {
|
||||||
if (auto* tm = renderer->getTerrainManager()) {
|
if (auto* tm = renderer->getTerrainManager()) {
|
||||||
groundReady = (tm->getLoadedTileCount() >= 4);
|
if (tm->getLoadedTileCount() >= 4) {
|
||||||
|
groundReady = true;
|
||||||
|
LOG_WARNING("Warmup: using tile-count fallback (", tm->getLoadedTileCount(), " tiles) after ", elapsed, "s");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue