Unify asset system: one asset set, always high-res

Remove HDPackManager, expansion overlay manifests, and BLP size-comparison
logic. Assets now resolve through a single manifest with a simple override
directory (Data/override/) for future HD upgrades.
This commit is contained in:
Kelsi 2026-02-15 04:18:34 -08:00
parent 1bc7b12b20
commit d7e2b26af7
13 changed files with 31 additions and 658 deletions

View file

@ -141,7 +141,7 @@ set(WOWEE_SOURCES
src/pipeline/wmo_loader.cpp
src/pipeline/adt_loader.cpp
src/pipeline/dbc_layout.cpp
src/pipeline/hd_pack_manager.cpp
src/pipeline/terrain_mesh.cpp
# Rendering