mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-05 04:33:51 +00:00
Unify asset system: one asset set, always high-res
Remove HDPackManager, expansion overlay manifests, and BLP size-comparison logic. Assets now resolve through a single manifest with a simple override directory (Data/override/) for future HD upgrades.
This commit is contained in:
parent
1bc7b12b20
commit
d7e2b26af7
13 changed files with 31 additions and 658 deletions
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@ -41,7 +41,7 @@
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#include "game/packet_parsers.hpp"
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#include "pipeline/asset_manager.hpp"
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#include "pipeline/dbc_layout.hpp"
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#include "pipeline/hd_pack_manager.hpp"
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#include <SDL2/SDL.h>
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#include <GL/glew.h>
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#include <chrono>
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@ -129,9 +129,6 @@ bool Application::initialize() {
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// Create DBC layout
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dbcLayout_ = std::make_unique<pipeline::DBCLayout>();
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// Create HD pack manager
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hdPackManager_ = std::make_unique<pipeline::HDPackManager>();
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// Create asset manager
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assetManager = std::make_unique<pipeline::AssetManager>();
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@ -211,37 +208,6 @@ bool Application::initialize() {
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gameHandler->getTransportManager()->loadTaxiPathNodeDBC(assetManager.get());
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}
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// Initialize HD texture packs
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if (hdPackManager_) {
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std::string hdPath = dataPath + "/hd";
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std::string settingsDir;
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const char* xdg = std::getenv("XDG_DATA_HOME");
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if (xdg && *xdg) {
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settingsDir = std::string(xdg) + "/wowee";
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} else {
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const char* home = std::getenv("HOME");
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settingsDir = std::string(home ? home : ".") + "/.local/share/wowee";
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}
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hdPackManager_->loadSettings(settingsDir + "/settings.cfg");
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hdPackManager_->initialize(hdPath);
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// Apply enabled packs as overlays
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std::string expansionId = "wotlk";
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if (expansionRegistry_ && expansionRegistry_->getActive()) {
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expansionId = expansionRegistry_->getActive()->id;
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}
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hdPackManager_->applyToAssetManager(assetManager.get(), expansionId);
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}
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// Load expansion-specific asset overlay (priority 50, below HD packs at 100+)
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if (expansionRegistry_) {
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auto* activeProfile = expansionRegistry_->getActive();
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if (activeProfile && !activeProfile->assetManifest.empty()) {
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if (assetManager->addOverlayManifest(activeProfile->assetManifest, 50, "expansion_overlay")) {
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LOG_INFO("Added expansion asset overlay: ", activeProfile->assetManifest);
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}
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}
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}
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} else {
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LOG_WARNING("Failed to initialize asset manager - asset loading will be unavailable");
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LOG_WARNING("Set WOW_DATA_PATH environment variable to your WoW Data directory");
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@ -504,14 +470,6 @@ void Application::reloadExpansionData() {
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if (assetManager && !profile->dataPath.empty()) {
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assetManager->setExpansionDataPath(profile->dataPath);
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assetManager->clearDBCCache();
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// Swap expansion asset overlay
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assetManager->removeOverlay("expansion_overlay");
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if (!profile->assetManifest.empty()) {
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if (assetManager->addOverlayManifest(profile->assetManifest, 50, "expansion_overlay")) {
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LOG_INFO("Swapped expansion asset overlay: ", profile->assetManifest);
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}
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}
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}
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// Reset map name cache so it reloads from new expansion's Map.dbc
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@ -176,12 +176,6 @@ bool ExpansionRegistry::loadProfile(const std::string& jsonPath, const std::stri
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v = jsonValue(json, "locale"); if (!v.empty()) p.locale = v;
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p.timezone = static_cast<uint32_t>(jsonInt(json, "timezone", static_cast<int>(p.timezone)));
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}
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// Expansion-specific asset manifest (overlay for base data)
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p.assetManifest = jsonValue(json, "assetManifest");
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if (!p.assetManifest.empty() && p.assetManifest[0] != '/') {
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p.assetManifest = dirPath + "/" + p.assetManifest;
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}
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p.maxLevel = static_cast<uint32_t>(jsonInt(json, "maxLevel", 60));
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p.races = jsonUintArray(json, "races");
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p.classes = jsonUintArray(json, "classes");
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@ -42,6 +42,7 @@ bool AssetManager::initialize(const std::string& dataPath_) {
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}
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dataPath = dataPath_;
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overridePath_ = dataPath + "/override";
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LOG_INFO("Initializing asset manager with data path: ", dataPath);
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setupFileCacheBudget();
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@ -58,6 +59,10 @@ bool AssetManager::initialize(const std::string& dataPath_) {
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return false;
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}
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if (std::filesystem::is_directory(overridePath_)) {
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LOG_INFO("Override directory found: ", overridePath_);
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}
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initialized = true;
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LOG_INFO("Asset manager initialized: ", manifest_.getEntryCount(),
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" files indexed (file cache: ", fileCacheBudget / (1024 * 1024), " MB)");
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@ -104,97 +109,18 @@ void AssetManager::shutdown() {
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}
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clearCache();
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overlayLayers_.clear();
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initialized = false;
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}
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bool AssetManager::addOverlayManifest(const std::string& manifestPath, int priority, const std::string& id) {
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// Check for duplicate
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for (const auto& layer : overlayLayers_) {
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if (layer.id == id) {
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LOG_WARNING("Overlay '", id, "' already loaded, skipping");
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return false;
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}
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}
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ManifestLayer layer;
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layer.priority = priority;
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layer.id = id;
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if (!layer.manifest.load(manifestPath)) {
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LOG_ERROR("Failed to load overlay manifest: ", manifestPath);
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return false;
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}
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overlayLayers_.push_back(std::move(layer));
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// Sort by priority descending (highest priority first)
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std::sort(overlayLayers_.begin(), overlayLayers_.end(),
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[](const ManifestLayer& a, const ManifestLayer& b) {
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return a.priority > b.priority;
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});
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LOG_INFO("Added overlay '", id, "' (priority ", priority, ", ",
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overlayLayers_.back().manifest.getEntryCount(), " files) from ", manifestPath);
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return true;
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}
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void AssetManager::removeOverlay(const std::string& id) {
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auto it = std::remove_if(overlayLayers_.begin(), overlayLayers_.end(),
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[&id](const ManifestLayer& layer) { return layer.id == id; });
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if (it != overlayLayers_.end()) {
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overlayLayers_.erase(it, overlayLayers_.end());
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// Clear file cache since overlay removal changes file resolution
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{
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std::lock_guard<std::mutex> lock(cacheMutex);
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fileCache.clear();
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fileCacheTotalBytes = 0;
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}
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LOG_INFO("Removed overlay '", id, "', file cache cleared");
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}
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}
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std::vector<std::string> AssetManager::getOverlayIds() const {
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std::vector<std::string> ids;
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ids.reserve(overlayLayers_.size());
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for (const auto& layer : overlayLayers_) {
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ids.push_back(layer.id);
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}
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return ids;
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}
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std::string AssetManager::resolveLayeredPath(const std::string& normalizedPath) const {
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// For textures (.blp), pick the highest-resolution variant across overlays/base.
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// Turtle/classic overlays can include lower-res textures; the base dataset may have higher-res.
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auto isBlpTexture = [&]() -> bool {
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return normalizedPath.size() >= 4 &&
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normalizedPath.compare(normalizedPath.size() - 4, 4, ".blp") == 0;
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};
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if (isBlpTexture()) {
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uint64_t bestSize = 0;
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std::string bestFsPath;
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auto consider = [&](const AssetManifest& m) {
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if (const auto* e = m.lookup(normalizedPath)) {
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if (e->size > bestSize) {
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bestSize = e->size;
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bestFsPath = m.getBasePath() + "/" + e->filesystemPath;
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}
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std::string AssetManager::resolveFile(const std::string& normalizedPath) const {
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// Check override directory first (for HD upgrades, custom textures)
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if (!overridePath_.empty()) {
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const auto* entry = manifest_.lookup(normalizedPath);
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if (entry && !entry->filesystemPath.empty()) {
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std::string overrideFsPath = overridePath_ + "/" + entry->filesystemPath;
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if (LooseFileReader::fileExists(overrideFsPath)) {
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return overrideFsPath;
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}
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};
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for (const auto& layer : overlayLayers_) consider(layer.manifest);
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consider(manifest_);
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if (!bestFsPath.empty()) return bestFsPath;
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}
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// Default: check overlay manifests first (sorted by priority desc)
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for (const auto& layer : overlayLayers_) {
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std::string fsPath = layer.manifest.resolveFilesystemPath(normalizedPath);
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if (!fsPath.empty()) {
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return fsPath;
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}
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}
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// Fall back to base manifest
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@ -239,7 +165,7 @@ BLPImage AssetManager::tryLoadPngOverride(const std::string& normalizedPath) con
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std::string ext = normalizedPath.substr(normalizedPath.size() - 4);
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if (ext != ".blp") return BLPImage();
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std::string fsPath = resolveLayeredPath(normalizedPath);
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std::string fsPath = resolveFile(normalizedPath);
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if (fsPath.empty()) return BLPImage();
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// Replace .blp/.BLP extension with .png
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@ -398,12 +324,6 @@ bool AssetManager::fileExists(const std::string& path) const {
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return false;
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}
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std::string normalized = normalizePath(path);
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// Check overlay manifests first
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for (const auto& layer : overlayLayers_) {
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if (layer.manifest.hasEntry(normalized)) {
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return true;
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}
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}
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return manifest_.hasEntry(normalized);
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}
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@ -425,8 +345,8 @@ std::vector<uint8_t> AssetManager::readFile(const std::string& path) const {
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}
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}
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// Read from filesystem using layered resolution (overlays first, then base)
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std::string fsPath = resolveLayeredPath(normalized);
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// Read from filesystem (override dir first, then base manifest)
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std::string fsPath = resolveFile(normalized);
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if (fsPath.empty()) {
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return {};
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}
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@ -1,204 +0,0 @@
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#include "pipeline/hd_pack_manager.hpp"
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#include "pipeline/asset_manager.hpp"
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#include "core/logger.hpp"
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#include <filesystem>
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#include <fstream>
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#include <sstream>
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#include <algorithm>
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namespace wowee {
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namespace pipeline {
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namespace {
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// Minimal JSON string value parser (key must be unique in the flat object)
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std::string jsonStringValue(const std::string& json, const std::string& key) {
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std::string needle = "\"" + key + "\"";
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size_t pos = json.find(needle);
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if (pos == std::string::npos) return "";
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pos = json.find(':', pos + needle.size());
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if (pos == std::string::npos) return "";
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pos = json.find('"', pos + 1);
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if (pos == std::string::npos) return "";
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size_t end = json.find('"', pos + 1);
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if (end == std::string::npos) return "";
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return json.substr(pos + 1, end - pos - 1);
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}
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// Parse a JSON number value
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uint32_t jsonUintValue(const std::string& json, const std::string& key) {
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std::string needle = "\"" + key + "\"";
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size_t pos = json.find(needle);
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if (pos == std::string::npos) return 0;
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pos = json.find(':', pos + needle.size());
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if (pos == std::string::npos) return 0;
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++pos;
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while (pos < json.size() && (json[pos] == ' ' || json[pos] == '\t')) ++pos;
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return static_cast<uint32_t>(std::strtoul(json.c_str() + pos, nullptr, 10));
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}
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// Parse a JSON string array value
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std::vector<std::string> jsonStringArray(const std::string& json, const std::string& key) {
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std::vector<std::string> result;
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std::string needle = "\"" + key + "\"";
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size_t pos = json.find(needle);
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if (pos == std::string::npos) return result;
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pos = json.find('[', pos + needle.size());
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if (pos == std::string::npos) return result;
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size_t end = json.find(']', pos);
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if (end == std::string::npos) return result;
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std::string arr = json.substr(pos + 1, end - pos - 1);
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size_t p = 0;
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while (p < arr.size()) {
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size_t qs = arr.find('"', p);
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if (qs == std::string::npos) break;
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size_t qe = arr.find('"', qs + 1);
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if (qe == std::string::npos) break;
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result.push_back(arr.substr(qs + 1, qe - qs - 1));
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p = qe + 1;
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}
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return result;
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}
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} // namespace
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void HDPackManager::initialize(const std::string& hdRootPath) {
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packs_.clear();
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if (!std::filesystem::exists(hdRootPath) || !std::filesystem::is_directory(hdRootPath)) {
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LOG_DEBUG("HD pack directory not found: ", hdRootPath);
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return;
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}
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for (const auto& entry : std::filesystem::directory_iterator(hdRootPath)) {
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if (!entry.is_directory()) continue;
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std::string packJsonPath = entry.path().string() + "/pack.json";
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if (!std::filesystem::exists(packJsonPath)) continue;
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std::ifstream f(packJsonPath);
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if (!f.is_open()) continue;
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std::string json((std::istreambuf_iterator<char>(f)), std::istreambuf_iterator<char>());
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HDPack pack;
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pack.id = jsonStringValue(json, "id");
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pack.name = jsonStringValue(json, "name");
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pack.group = jsonStringValue(json, "group");
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pack.totalSizeMB = jsonUintValue(json, "totalSizeMB");
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pack.expansions = jsonStringArray(json, "expansions");
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pack.packDir = entry.path().string();
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pack.manifestPath = entry.path().string() + "/manifest.json";
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if (pack.id.empty()) {
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LOG_WARNING("HD pack in ", entry.path().string(), " has no id, skipping");
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continue;
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}
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if (!std::filesystem::exists(pack.manifestPath)) {
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LOG_WARNING("HD pack '", pack.id, "' missing manifest.json, skipping");
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continue;
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}
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// Apply saved enabled state if available
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auto it = enabledState_.find(pack.id);
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if (it != enabledState_.end()) {
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pack.enabled = it->second;
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}
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LOG_INFO("Discovered HD pack: '", pack.id, "' (", pack.name, ") ",
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pack.totalSizeMB, " MB, ", pack.expansions.size(), " expansions");
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packs_.push_back(std::move(pack));
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}
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LOG_INFO("HDPackManager: found ", packs_.size(), " packs in ", hdRootPath);
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}
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std::vector<const HDPack*> HDPackManager::getPacksForExpansion(const std::string& expansionId) const {
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std::vector<const HDPack*> result;
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for (const auto& pack : packs_) {
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if (pack.expansions.empty()) {
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// No expansion filter = compatible with all
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result.push_back(&pack);
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} else {
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for (const auto& exp : pack.expansions) {
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if (exp == expansionId) {
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result.push_back(&pack);
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break;
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}
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}
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}
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}
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return result;
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}
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void HDPackManager::setPackEnabled(const std::string& packId, bool enabled) {
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enabledState_[packId] = enabled;
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for (auto& pack : packs_) {
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if (pack.id == packId) {
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pack.enabled = enabled;
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break;
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}
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}
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}
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bool HDPackManager::isPackEnabled(const std::string& packId) const {
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auto it = enabledState_.find(packId);
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return it != enabledState_.end() && it->second;
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}
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void HDPackManager::applyToAssetManager(AssetManager* assetManager, const std::string& expansionId) {
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if (!assetManager) return;
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// Remove previously applied overlays
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for (const auto& overlayId : appliedOverlayIds_) {
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assetManager->removeOverlay(overlayId);
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}
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appliedOverlayIds_.clear();
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// Get packs compatible with current expansion
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auto compatiblePacks = getPacksForExpansion(expansionId);
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int priorityOffset = 0;
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for (const auto* pack : compatiblePacks) {
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if (!pack->enabled) continue;
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std::string overlayId = "hd_" + pack->id;
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int priority = HD_OVERLAY_PRIORITY_BASE + priorityOffset;
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if (assetManager->addOverlayManifest(pack->manifestPath, priority, overlayId)) {
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appliedOverlayIds_.push_back(overlayId);
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LOG_INFO("Applied HD pack '", pack->id, "' as overlay (priority ", priority, ")");
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}
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++priorityOffset;
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}
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if (!appliedOverlayIds_.empty()) {
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LOG_INFO("Applied ", appliedOverlayIds_.size(), " HD pack overlays");
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}
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}
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void HDPackManager::saveSettings(const std::string& settingsPath) const {
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std::ofstream f(settingsPath, std::ios::app);
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if (!f.is_open()) return;
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for (const auto& [packId, enabled] : enabledState_) {
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f << "hd_pack_" << packId << "=" << (enabled ? "1" : "0") << "\n";
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}
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}
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void HDPackManager::loadSettings(const std::string& settingsPath) {
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std::ifstream f(settingsPath);
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if (!f.is_open()) return;
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std::string line;
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while (std::getline(f, line)) {
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if (line.substr(0, 8) != "hd_pack_") continue;
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size_t eq = line.find('=');
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if (eq == std::string::npos) continue;
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std::string packId = line.substr(8, eq - 8);
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bool enabled = (line.substr(eq + 1) == "1");
|
||||
enabledState_[packId] = enabled;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace pipeline
|
||||
} // namespace wowee
|
||||
|
|
@ -23,7 +23,7 @@
|
|||
#include "pipeline/dbc_loader.hpp"
|
||||
#include "pipeline/blp_loader.hpp"
|
||||
#include "pipeline/dbc_layout.hpp"
|
||||
#include "pipeline/hd_pack_manager.hpp"
|
||||
|
||||
#include "game/expansion_profile.hpp"
|
||||
#include "core/logger.hpp"
|
||||
#include <imgui.h>
|
||||
|
|
@ -5449,79 +5449,6 @@ void GameScreen::renderSettingsWindow() {
|
|||
ImGui::EndTabItem();
|
||||
}
|
||||
|
||||
// ============================================================
|
||||
// HD TEXTURES TAB
|
||||
// ============================================================
|
||||
if (ImGui::BeginTabItem("HD Textures")) {
|
||||
ImGui::Spacing();
|
||||
|
||||
auto& app = core::Application::getInstance();
|
||||
auto* hdMgr = app.getHDPackManager();
|
||||
|
||||
if (hdMgr) {
|
||||
const auto& packs = hdMgr->getAllPacks();
|
||||
if (packs.empty()) {
|
||||
ImGui::TextWrapped("No HD texture packs found.");
|
||||
ImGui::Spacing();
|
||||
ImGui::TextWrapped("Place packs in Data/hd/<pack_name>/ with a pack.json and manifest.json.");
|
||||
} else {
|
||||
ImGui::Text("Available HD Texture Packs:");
|
||||
ImGui::Spacing();
|
||||
|
||||
bool changed = false;
|
||||
for (const auto& pack : packs) {
|
||||
bool enabled = pack.enabled;
|
||||
if (ImGui::Checkbox(pack.name.c_str(), &enabled)) {
|
||||
hdMgr->setPackEnabled(pack.id, enabled);
|
||||
changed = true;
|
||||
}
|
||||
ImGui::SameLine(0, 10);
|
||||
ImGui::TextDisabled("(%u MB)", pack.totalSizeMB);
|
||||
if (!pack.group.empty()) {
|
||||
ImGui::SameLine(0, 10);
|
||||
ImGui::TextDisabled("[%s]", pack.group.c_str());
|
||||
}
|
||||
if (!pack.expansions.empty()) {
|
||||
std::string expList;
|
||||
for (const auto& e : pack.expansions) {
|
||||
if (!expList.empty()) expList += ", ";
|
||||
expList += e;
|
||||
}
|
||||
ImGui::TextDisabled(" Compatible: %s", expList.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (changed) {
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Apply HD Packs", ImVec2(-1, 0))) {
|
||||
std::string expansionId = "wotlk";
|
||||
if (app.getExpansionRegistry() && app.getExpansionRegistry()->getActive()) {
|
||||
expansionId = app.getExpansionRegistry()->getActive()->id;
|
||||
}
|
||||
hdMgr->applyToAssetManager(app.getAssetManager(), expansionId);
|
||||
|
||||
// Save settings
|
||||
std::string settingsDir;
|
||||
const char* xdg = std::getenv("XDG_DATA_HOME");
|
||||
if (xdg && *xdg) {
|
||||
settingsDir = std::string(xdg) + "/wowee";
|
||||
} else {
|
||||
const char* home = std::getenv("HOME");
|
||||
settingsDir = std::string(home ? home : ".") + "/.local/share/wowee";
|
||||
}
|
||||
hdMgr->saveSettings(settingsDir + "/settings.cfg");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ImGui::Text("HD Pack Manager not available.");
|
||||
}
|
||||
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
|
||||
// ============================================================
|
||||
// CHAT TAB
|
||||
// ============================================================
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue