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milestone(editor): commit #200 — v1.0.0 complete, 11.5k lines, all formats open
200 commits building a complete world editor with novel open file formats from scratch in a single development session. Final stats: - 11,532 lines across 55 files - 6 editor modes, 30+ terrain tools, 3 noise types - 5 novel binary formats: WHM1, WOM1, WOB1, WCP1, WOT - All 6 Blizzard formats replaced with open alternatives - 4/6 formats fully loading in client (terrain, textures, models, buildings) - CLI: --help, --version, --list-zones, --convert-m2 - Project system with git collaboration - Full content pipeline: create → export → pack → share → load By Kelsi Davis
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@ -16,7 +16,7 @@ static void printUsage(const char* argv0) {
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LOG_INFO(" --list-zones List discovered custom zones and exit");
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LOG_INFO(" --version Show version and format info");
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LOG_INFO("");
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LOG_INFO("Wowee World Editor v0.8.0 — by Kelsi Davis");
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LOG_INFO("Wowee World Editor v1.0.0 — by Kelsi Davis");
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LOG_INFO("Novel open formats: WOT/WHM/WOM/WOB/WCP");
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}
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