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Add 3D level-up effect using LevelUp.m2 spell model
Replace 2D screen-space ding rings with real WoW LevelUp.m2 particle/geometry effect. Fix FBlock particle color parsing (C3Vector floats, not CImVector bytes) which was producing blue/red instead of golden yellow. Spell effect models bypass particle dampeners, glow sprite conversion, Mod→Additive blend override, and all collision (floor/wall/camera) to prevent camera zoom-in. Other players' level-ups trigger the 3D effect at their position with group chat notification. F7 hotkey for testing.
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13 changed files with 321 additions and 128 deletions
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@ -195,6 +195,7 @@ set(WOWEE_SOURCES
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src/rendering/world_map.cpp
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src/rendering/swim_effects.cpp
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src/rendering/mount_dust.cpp
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src/rendering/levelup_effect.cpp
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src/rendering/loading_screen.cpp
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src/rendering/video_player.cpp
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