mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-03 00:03:50 +00:00
Add ambient sound system and eliminate log spam
- Implement AmbientSoundManager with tavern/outdoor ambience - Fix audio buffer limit (5s → 60s) for long ambient loops - Set log level to INFO to eliminate DEBUG spam (130MB → 3.2MB logs) - Remove excessive terrain/model/network logging - Fix ambient sound timer sharing and pitch parameter bugs
This commit is contained in:
parent
4a7e599764
commit
dab23f1895
24 changed files with 701 additions and 138 deletions
|
|
@ -66,6 +66,7 @@ private:
|
|||
std::chrono::steady_clock::time_point lastLandAt{};
|
||||
std::chrono::steady_clock::time_point lastSplashAt{};
|
||||
std::chrono::steady_clock::time_point lastMeleeSwingAt{};
|
||||
std::chrono::steady_clock::time_point lastSwimStrokeAt{};
|
||||
bool meleeSwingWarned = false;
|
||||
std::string voiceProfileKey;
|
||||
float volumeScale = 1.0f;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue