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Add ambient sound system and eliminate log spam
- Implement AmbientSoundManager with tavern/outdoor ambience - Fix audio buffer limit (5s → 60s) for long ambient loops - Set log level to INFO to eliminate DEBUG spam (130MB → 3.2MB logs) - Remove excessive terrain/model/network logging - Fix ambient sound timer sharing and pitch parameter bugs
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24 changed files with 701 additions and 138 deletions
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@ -31,7 +31,7 @@ int main([[maybe_unused]] int argc, [[maybe_unused]] char* argv[]) {
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std::signal(SIGTERM, crashHandler);
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std::signal(SIGINT, crashHandler);
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try {
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wowee::core::Logger::getInstance().setLogLevel(wowee::core::LogLevel::DEBUG);
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wowee::core::Logger::getInstance().setLogLevel(wowee::core::LogLevel::INFO);
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LOG_INFO("=== Wowee Native Client ===");
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LOG_INFO("Starting application...");
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