Add ambient sound system and eliminate log spam

- Implement AmbientSoundManager with tavern/outdoor ambience
- Fix audio buffer limit (5s → 60s) for long ambient loops
- Set log level to INFO to eliminate DEBUG spam (130MB → 3.2MB logs)
- Remove excessive terrain/model/network logging
- Fix ambient sound timer sharing and pitch parameter bugs
This commit is contained in:
Kelsi 2026-02-09 14:50:14 -08:00
parent 4a7e599764
commit dab23f1895
24 changed files with 701 additions and 138 deletions

View file

@ -75,7 +75,7 @@ WMOModel WMOLoader::load(const std::vector<uint8_t>& wmoData) {
return model;
}
core::Logger::getInstance().info("Loading WMO model...");
// WMO loader logs disabled
uint32_t offset = 0;
@ -95,7 +95,7 @@ WMOModel WMOLoader::load(const std::vector<uint8_t>& wmoData) {
switch (chunkId) {
case MVER: {
model.version = read<uint32_t>(wmoData, offset);
core::Logger::getInstance().info("WMO version: ", model.version);
// WMO version log disabled
break;
}
@ -147,11 +147,11 @@ WMOModel WMOLoader::load(const std::vector<uint8_t>& wmoData) {
// Store mapping from byte offset to texture index
model.textureOffsetToIndex[relativeOffset] = texIndex;
model.textures.push_back(texName);
core::Logger::getInstance().info(" MOTX texture[", texIndex, "] at offset ", relativeOffset, ": ", texName);
// MOTX texture log disabled
texOffset += texName.length() + 1;
texIndex++;
}
core::Logger::getInstance().info("WMO textures: ", model.textures.size());
// WMO textures log disabled
break;
}
@ -200,7 +200,7 @@ WMOModel WMOLoader::load(const std::vector<uint8_t>& wmoData) {
model.groupNames.push_back(name);
nameOffset += name.length() + 1;
}
core::Logger::getInstance().info("WMO group names: ", model.groupNames.size());
// WMO group names log disabled
break;
}
@ -382,7 +382,7 @@ WMOModel WMOLoader::load(const std::vector<uint8_t>& wmoData) {
// Initialize groups array
model.groups.resize(model.nGroups);
core::Logger::getInstance().info("WMO model loaded successfully");
// WMO loaded log disabled
return model;
}