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docs: fix stale references across 10 documentation files
- CONTRIBUTING.md: C++17 → C++20 (matches CMakeLists.txt) - TROUBLESHOOTING.md: fix log path (~/.wowee/logs/ → logs/wowee.log) - docs/authentication.md: remove stale "next milestone" (char enum and world entry have been working for months) - docs/srp-implementation.md: update session key status (RC4 encryption is implemented), fix file reference to actual src/auth/srp.cpp - docs/packet-framing.md: remove stale "next steps" (realm list is fully implemented), update status with tested servers - docs/WARDEN_IMPLEMENTATION.md: fix file list — handler is in warden_handler.cpp not game_handler.cpp, add warden_memory.hpp/cpp - docs/WARDEN_QUICK_REFERENCE.md: fix header/source paths (include/ not src/), add warden_handler and warden_memory - docs/quickstart.md: fix clone command (--recurse-submodules, WoWee not wowee), remove obsolete manual ImGui clone step, fix log path - docs/server-setup.md: update version to v1.8.9-preview, date to 2026-03-30, add all supported expansions - assets/textures/README.md: remove broken doc references (TURTLEHD_IMPORT.md, TEXTURE_MANIFEST.txt), update integration status to reflect working PNG override pipeline
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10 changed files with 55 additions and 29 deletions
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@ -19,17 +19,11 @@ For a more honest snapshot of gaps and current direction, see `docs/status.md`.
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### 1. Clone
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```bash
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git clone https://github.com/Kelsidavis/WoWee.git
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cd wowee
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git clone --recurse-submodules https://github.com/Kelsidavis/WoWee.git
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cd WoWee
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```
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### 2. Install ImGui
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```bash
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git clone https://github.com/ocornut/imgui.git extern/imgui
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```
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### 3. Build
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### 2. Build
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```bash
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cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
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@ -96,7 +90,7 @@ Use `BUILD_INSTRUCTIONS.md` for distro-specific package lists.
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- Verify auth/world server is running
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- Check host/port settings
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- Check server logs and client logs in `build/bin/logs/`
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- Check server logs and client logs in `logs/wowee.log`
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### Missing assets (models/textures/terrain)
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