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feat(editor): add --gen-mesh-grave tombstone primitive
Two-box composite: a wider low base + a vertical tablet centered on top. Base is deeper than tablet (1.5×) and base height is 20% of tablet height — proportions that read as a stable foundation supporting an upright stone. Defaults: tablet 0.6×1.0×0.15, base width 0.8. Useful for graveyards, undead zones, memorial set dressing, ruined chapel courtyards. Brings the procedural mesh primitive set to 32.
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3 changed files with 107 additions and 1 deletions
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@ -198,7 +198,7 @@ int main(int argc, char* argv[]) {
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"--gen-mesh-statue", "--gen-mesh-altar", "--gen-mesh-portal",
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"--gen-mesh-archway", "--gen-mesh-barrel", "--gen-mesh-chest",
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"--gen-mesh-anvil", "--gen-mesh-mushroom", "--gen-mesh-cart",
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"--gen-mesh-banner",
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"--gen-mesh-banner", "--gen-mesh-grave",
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"--gen-texture-gradient",
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"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
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"--displace-mesh",
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