feat(editor): add --gen-mesh-grave tombstone primitive

Two-box composite: a wider low base + a vertical tablet
centered on top. Base is deeper than tablet (1.5×) and base
height is 20% of tablet height — proportions that read as a
stable foundation supporting an upright stone.

Defaults: tablet 0.6×1.0×0.15, base width 0.8. Useful for
graveyards, undead zones, memorial set dressing, ruined
chapel courtyards. Brings the procedural mesh primitive set
to 32.
This commit is contained in:
Kelsi 2026-05-09 03:00:19 -07:00
parent 08e7d9c689
commit dab7705c0f
3 changed files with 107 additions and 1 deletions

View file

@ -198,7 +198,7 @@ int main(int argc, char* argv[]) {
"--gen-mesh-statue", "--gen-mesh-altar", "--gen-mesh-portal",
"--gen-mesh-archway", "--gen-mesh-barrel", "--gen-mesh-chest",
"--gen-mesh-anvil", "--gen-mesh-mushroom", "--gen-mesh-cart",
"--gen-mesh-banner",
"--gen-mesh-banner", "--gen-mesh-grave",
"--gen-texture-gradient",
"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
"--displace-mesh",