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feat(pipeline): add WANI (Wowee Animation) catalog
46th open format — replaces AnimationData.dbc plus the hard-coded animation-id tables in M2 model loaders. Defines named animations (Stand, Walk, Run, Cast, Death, MountIdle, Fly, ...) with fallback chains, behavior tier (default / mounted / sitting / aerial / swimming), and weapon-flag bitmasks that select the correct animation variant when the model wields 1H / 2H / dual / bow / rifle / wand / etc. Cross-references with prior formats — fallbackId resolves within the same WANI catalog (graceful degradation when the requested animation is absent: Run falls back to Walk, Attack2H falls back to Attack1H). 10 weapon-flag constants + 6 behavior flags (Looped, BlendableCycle, Interruptable, MovementSync, OneShot, PreserveAtEnd). 5 behavior tiers. CLI: --gen-animations (5 essentials), --gen-animations-combat (8 weapon-typed attacks + parry + channel), --gen-animations-movement (6 locomotion anims with tier transitions). Validator catches id-uniqueness, fallback-self-loop, looped-without-duration, mutually-exclusive Looped+OneShot flags, weaponFlags=0 warning, and unresolved fallback warnings. Also extends --list-formats and --info-magic with WANI.
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@ -66,6 +66,7 @@ constexpr MagicEntry kMagicTable[] = {
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{{'W','V','H','C'}, ".wvhc", "vehicles", "--info-wvhc", "Vehicle catalog"},
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{{'W','H','O','L'}, ".whol", "holiday", "--info-whol", "Holiday catalog"},
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{{'W','L','I','Q'}, ".wliq", "liquids", "--info-wliq", "Liquid catalog"},
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{{'W','A','N','I'}, ".wani", "anim", "--info-wani", "Animation catalog"},
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{{'W','F','A','C'}, ".wfac", "factions", nullptr, "Faction catalog"},
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{{'W','L','C','K'}, ".wlck", "locks", nullptr, "Lock catalog"},
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{{'W','S','K','L'}, ".wskl", "skills", nullptr, "Skill catalog"},
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