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Fix Stormwind cathedral LOD shell and extend view distance
- Add distance-based + backface culling for STORMWIND.WMO LOD shell groups - Hide floating cathedral shell when within 185 units of group center - Enable backface culling for LOD shell to reduce artifacts from inside - Increase WMO view distance from 160 to 500 units for better visibility - Extend fog distances to 3000-4000 units for clearer long-range views - Add fog support to water renderer matching WMO fog settings
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4 changed files with 65 additions and 15 deletions
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@ -534,8 +534,8 @@ private:
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// Fog parameters
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glm::vec3 fogColor = glm::vec3(0.5f, 0.6f, 0.7f);
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float fogStart = 400.0f;
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float fogEnd = 1200.0f;
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float fogStart = 3000.0f; // Increased to allow clearer visibility at distance
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float fogEnd = 4000.0f; // Increased to match extended view distance
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// Shadow mapping
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GLuint shadowDepthTex = 0;
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