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feat(pipeline): add WVHC (Wowee Vehicle) catalog
43rd open format — replaces Vehicle.dbc + VehicleSeat.dbc plus the AzerothCore-style vehicle_template SQL tables. Defines drivable vehicles: tanks, demolishers, motorcycles, gryphons, choppers, siege weapons, multi-passenger transports. Each entry pairs a creature template (the rendered model) with a fixed seat layout — driver / passenger / gunner seats with their own attachment points, control flags (kSeatDriver / kSeatGunner / kSeatPassenger / kSeatHidesPlayer / kSeatNoEjectByCC), and per-seat abilities mounted to the action bar. Cross-references with prior formats — creatureId points at WCRT.creatureId (the rendered model), flightCapabilityId points at WMNT.mountId for shared fly-speed tables, and per-seat controlSpellId / exitSpellId point at WSPL.spellId. CLI: --gen-vehicles (3-vehicle starter chopper/wind-rider/tank), --gen-vehicles-siege (3 siege weapons with control spellIds), --gen-vehicles-flying (3 flying mounts cross-ref WMNT flightCapabilityIds), --info-wvhc, --validate-wvhc with --json variants. Validator catches id=0/duplicates, missing creature, enum out-of-range, empty seat list, flying-vehicle on wrong movement (would fall through world), driver-flag exclusivity (0 or >1 drivers), and duplicate seatIndex within a vehicle.
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355
src/pipeline/wowee_vehicles.cpp
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355
src/pipeline/wowee_vehicles.cpp
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#include "pipeline/wowee_vehicles.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'V', 'H', 'C'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wvhc") {
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base += ".wvhc";
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}
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return base;
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}
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} // namespace
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const WoweeVehicle::Entry*
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WoweeVehicle::findById(uint32_t vehicleId) const {
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for (const auto& e : entries) if (e.vehicleId == vehicleId) return &e;
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return nullptr;
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}
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const char* WoweeVehicle::vehicleKindName(uint8_t k) {
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switch (k) {
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case Mount: return "mount";
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case Chopper: return "chopper";
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case Tank: return "tank";
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case Demolisher: return "demolisher";
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case Gunship: return "gunship";
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case FlyingMount: return "flying-mount";
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case TransportRail: return "transport-rail";
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case SiegeWeapon: return "siege-weapon";
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default: return "unknown";
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}
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}
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const char* WoweeVehicle::movementKindName(uint8_t m) {
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switch (m) {
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case Ground: return "ground";
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case Air: return "air";
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case Water: return "water";
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case Submerged: return "submerged";
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case AmphibiousAW: return "air+water";
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case AmphibiousGW: return "ground+water";
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default: return "unknown";
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}
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}
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const char* WoweeVehicle::powerTypeName(uint8_t p) {
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switch (p) {
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case Mana: return "mana";
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case Energy: return "energy";
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case Pyrite: return "pyrite";
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case Heat: return "heat";
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case None: return "none";
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default: return "unknown";
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}
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}
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bool WoweeVehicleLoader::save(const WoweeVehicle& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.vehicleId);
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writePOD(os, e.creatureId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writePOD(os, e.vehicleKind);
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writePOD(os, e.movementKind);
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uint8_t seatCount = static_cast<uint8_t>(e.seats.size());
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writePOD(os, seatCount);
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uint8_t pad = 0;
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writePOD(os, pad);
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writePOD(os, e.turnSpeed);
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writePOD(os, e.pitchSpeed);
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writePOD(os, e.flightCapabilityId);
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writePOD(os, e.powerType);
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uint8_t pad3[3] = {0, 0, 0};
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os.write(reinterpret_cast<const char*>(pad3), 3);
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writePOD(os, e.maxPower);
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for (const auto& s : e.seats) {
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writePOD(os, s.seatIndex);
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writePOD(os, s.seatFlags);
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writePOD(os, s.attachmentId);
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uint8_t spad = 0;
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writePOD(os, spad);
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writePOD(os, s.controlSpellId);
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writePOD(os, s.exitSpellId);
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writePOD(os, s.passengerYaw);
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}
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}
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return os.good();
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}
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WoweeVehicle WoweeVehicleLoader::load(const std::string& basePath) {
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WoweeVehicle out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.vehicleId) ||
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!readPOD(is, e.creatureId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description)) {
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out.entries.clear(); return out;
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}
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uint8_t seatCount = 0;
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if (!readPOD(is, e.vehicleKind) ||
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!readPOD(is, e.movementKind) ||
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!readPOD(is, seatCount)) {
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out.entries.clear(); return out;
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}
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uint8_t pad = 0;
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if (!readPOD(is, pad)) { out.entries.clear(); return out; }
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if (!readPOD(is, e.turnSpeed) ||
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!readPOD(is, e.pitchSpeed) ||
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!readPOD(is, e.flightCapabilityId) ||
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!readPOD(is, e.powerType)) {
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out.entries.clear(); return out;
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}
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uint8_t pad3[3];
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is.read(reinterpret_cast<char*>(pad3), 3);
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if (is.gcount() != 3) { out.entries.clear(); return out; }
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if (!readPOD(is, e.maxPower)) {
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out.entries.clear(); return out;
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}
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if (seatCount > 64) { out.entries.clear(); return out; }
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e.seats.resize(seatCount);
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for (auto& s : e.seats) {
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if (!readPOD(is, s.seatIndex) ||
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!readPOD(is, s.seatFlags) ||
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!readPOD(is, s.attachmentId)) {
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out.entries.clear(); return out;
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}
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uint8_t spad = 0;
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if (!readPOD(is, spad)) { out.entries.clear(); return out; }
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if (!readPOD(is, s.controlSpellId) ||
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!readPOD(is, s.exitSpellId) ||
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!readPOD(is, s.passengerYaw)) {
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out.entries.clear(); return out;
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}
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}
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}
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return out;
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}
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bool WoweeVehicleLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeVehicle WoweeVehicleLoader::makeStarter(const std::string& catalogName) {
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WoweeVehicle c;
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c.name = catalogName;
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{
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// Mechano-Hog: 2-seat ground chopper.
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WoweeVehicle::Entry e;
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e.vehicleId = 1; e.creatureId = 28829;
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e.name = "Mechano-Hog";
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e.description = "Engineering chopper — driver + 1 passenger.";
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e.vehicleKind = WoweeVehicle::Chopper;
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e.movementKind = WoweeVehicle::Ground;
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e.powerType = WoweeVehicle::Energy;
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e.maxPower = 100;
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WoweeVehicle::Seat driver;
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driver.seatIndex = 0; driver.seatFlags = WoweeVehicle::kSeatDriver;
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driver.attachmentId = 0; driver.controlSpellId = 0;
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e.seats.push_back(driver);
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WoweeVehicle::Seat passenger;
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passenger.seatIndex = 1;
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passenger.seatFlags = WoweeVehicle::kSeatPassenger;
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passenger.attachmentId = 1; passenger.controlSpellId = 0;
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e.seats.push_back(passenger);
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c.entries.push_back(e);
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}
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{
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// Wind Rider: 1-seat flying mount with WMNT cross-ref.
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WoweeVehicle::Entry e;
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e.vehicleId = 2; e.creatureId = 1908;
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e.name = "Wind Rider";
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e.description = "Horde flying mount — single rider.";
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e.vehicleKind = WoweeVehicle::FlyingMount;
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e.movementKind = WoweeVehicle::Air;
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// flightCapabilityId 1 matches WMNT.makeStarter mountId.
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e.flightCapabilityId = 1;
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e.powerType = WoweeVehicle::None;
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e.maxPower = 0;
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e.turnSpeed = 4.0f; e.pitchSpeed = 1.5f;
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WoweeVehicle::Seat driver;
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driver.seatIndex = 0;
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driver.seatFlags = WoweeVehicle::kSeatDriver |
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WoweeVehicle::kSeatHidesPlayer;
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e.seats.push_back(driver);
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c.entries.push_back(e);
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}
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{
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// Salvaged Tank: 1-seat siege ground tank.
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WoweeVehicle::Entry e;
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e.vehicleId = 3; e.creatureId = 33060;
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e.name = "Salvaged Tank";
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e.description = "Ulduar-style siege tank.";
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e.vehicleKind = WoweeVehicle::Tank;
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e.movementKind = WoweeVehicle::Ground;
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e.powerType = WoweeVehicle::Heat;
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e.maxPower = 100;
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WoweeVehicle::Seat driver;
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driver.seatIndex = 0;
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driver.seatFlags = WoweeVehicle::kSeatDriver |
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WoweeVehicle::kSeatNoEjectByCC;
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driver.controlSpellId = 62286; // ram ability
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e.seats.push_back(driver);
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c.entries.push_back(e);
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}
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return c;
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}
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WoweeVehicle WoweeVehicleLoader::makeSiege(const std::string& catalogName) {
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WoweeVehicle c;
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c.name = catalogName;
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auto add = [&](uint32_t vid, uint32_t cid, const char* name,
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uint8_t kind, uint8_t power,
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uint32_t controlSp, uint32_t gunnerSp,
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const char* desc) {
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WoweeVehicle::Entry e;
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e.vehicleId = vid; e.creatureId = cid;
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e.name = name; e.description = desc;
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e.vehicleKind = kind;
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e.movementKind = WoweeVehicle::Ground;
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e.powerType = power;
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e.maxPower = (power == WoweeVehicle::Heat) ? 100 : 50;
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WoweeVehicle::Seat driver;
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driver.seatIndex = 0;
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driver.seatFlags = WoweeVehicle::kSeatDriver;
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driver.controlSpellId = controlSp;
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e.seats.push_back(driver);
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if (gunnerSp != 0) {
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WoweeVehicle::Seat gunner;
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gunner.seatIndex = 1;
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gunner.seatFlags = WoweeVehicle::kSeatGunner;
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gunner.attachmentId = 1;
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gunner.controlSpellId = gunnerSp;
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e.seats.push_back(gunner);
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}
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c.entries.push_back(e);
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};
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add(100, 28593, "Demolisher",
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WoweeVehicle::Demolisher, WoweeVehicle::Pyrite,
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50990, 50652, "2-seat catapult — driver steers, "
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"gunner launches boulders.");
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add(101, 28781, "Glaive Thrower",
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WoweeVehicle::SiegeWeapon, WoweeVehicle::Pyrite,
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53908, 0, "Single-seat ballista — fires armor-piercing "
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"glaives.");
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add(102, 33113, "Salvaged Cannon",
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WoweeVehicle::SiegeWeapon, WoweeVehicle::Heat,
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62307, 0, "Stationary cannon — overheats on rapid fire.");
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return c;
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}
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WoweeVehicle WoweeVehicleLoader::makeFlying(const std::string& catalogName) {
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WoweeVehicle c;
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c.name = catalogName;
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auto add = [&](uint32_t vid, uint32_t cid, const char* name,
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uint32_t flightCap, uint8_t passengerSeats,
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const char* desc) {
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WoweeVehicle::Entry e;
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e.vehicleId = vid; e.creatureId = cid;
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e.name = name; e.description = desc;
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e.vehicleKind = WoweeVehicle::FlyingMount;
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e.movementKind = WoweeVehicle::Air;
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e.flightCapabilityId = flightCap;
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e.powerType = WoweeVehicle::None;
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e.turnSpeed = 4.0f; e.pitchSpeed = 1.5f;
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WoweeVehicle::Seat driver;
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driver.seatIndex = 0;
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driver.seatFlags = WoweeVehicle::kSeatDriver |
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WoweeVehicle::kSeatHidesPlayer;
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e.seats.push_back(driver);
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for (uint8_t k = 0; k < passengerSeats; ++k) {
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WoweeVehicle::Seat p;
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p.seatIndex = static_cast<uint8_t>(k + 1);
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p.seatFlags = WoweeVehicle::kSeatPassenger;
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p.attachmentId = static_cast<uint8_t>(k + 1);
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e.seats.push_back(p);
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}
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c.entries.push_back(e);
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};
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// flightCapabilityIds 1 / 2 / 3 match WMNT.makeStarter
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// mountIds (Wind Rider / Gryphon / Drake).
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add(200, 1908, "Wind Rider", 1, 0,
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"Single-seat horde flying mount.");
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add(201, 478, "Storm Gryphon", 2, 0,
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"Single-seat alliance flying mount.");
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add(202, 30414, "Twilight Drake", 3, 1,
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"2-seat drake — driver + 1 passenger.");
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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