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Map and handle additional Turtle combat/movement world opcodes
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494a8b5acc
commit
ddcd2b302e
4 changed files with 82 additions and 0 deletions
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@ -934,6 +934,17 @@ void GameHandler::handlePacket(network::Packet& packet) {
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handleTextEmote(packet);
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}
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break;
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case Opcode::SMSG_EMOTE: {
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if (state != WorldState::IN_WORLD) break;
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// SMSG_EMOTE: uint32 emoteAnim, uint64 sourceGuid
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if (packet.getSize() - packet.getReadPos() < 12) break;
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uint32_t emoteAnim = packet.readUInt32();
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uint64_t sourceGuid = packet.readUInt64();
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if (emoteAnimCallback_ && sourceGuid != 0) {
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emoteAnimCallback_(sourceGuid, emoteAnim);
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}
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break;
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}
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case Opcode::SMSG_CHANNEL_NOTIFY:
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// Accept during ENTERING_WORLD too — server auto-joins channels before VERIFY_WORLD
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@ -1032,6 +1043,28 @@ void GameHandler::handlePacket(network::Packet& packet) {
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case Opcode::SMSG_MONSTER_MOVE_TRANSPORT:
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handleMonsterMoveTransport(packet);
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break;
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case Opcode::SMSG_SPLINE_MOVE_SET_WALK_MODE:
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case Opcode::SMSG_SPLINE_MOVE_SET_RUN_MODE: {
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// Minimal parse: PackedGuid
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if (packet.getSize() - packet.getReadPos() >= 1) {
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(void)UpdateObjectParser::readPackedGuid(packet);
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}
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break;
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}
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case Opcode::SMSG_SPLINE_MOVE_SET_RUN_SPEED:
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case Opcode::SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED:
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case Opcode::SMSG_SPLINE_MOVE_SET_SWIM_SPEED: {
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// Minimal parse: PackedGuid + float speed
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if (packet.getSize() - packet.getReadPos() < 5) break;
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uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
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if (packet.getSize() - packet.getReadPos() < 4) break;
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float speed = packet.readFloat();
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if (guid == playerGuid && std::isfinite(speed) && speed > 0.1f && speed < 100.0f &&
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*logicalOp == Opcode::SMSG_SPLINE_MOVE_SET_RUN_SPEED) {
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serverRunSpeed_ = speed;
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}
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break;
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}
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// ---- Speed Changes ----
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case Opcode::SMSG_FORCE_RUN_SPEED_CHANGE:
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@ -1094,9 +1127,30 @@ void GameHandler::handlePacket(network::Packet& packet) {
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case Opcode::SMSG_ATTACKERSTATEUPDATE:
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handleAttackerStateUpdate(packet);
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break;
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case Opcode::SMSG_AI_REACTION: {
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// SMSG_AI_REACTION: uint64 guid, uint32 reaction
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if (packet.getSize() - packet.getReadPos() < 12) break;
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uint64_t guid = packet.readUInt64();
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uint32_t reaction = packet.readUInt32();
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// Reaction 2 commonly indicates aggro.
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if (reaction == 2 && npcAggroCallback_) {
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auto entity = entityManager.getEntity(guid);
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if (entity) {
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npcAggroCallback_(guid, glm::vec3(entity->getX(), entity->getY(), entity->getZ()));
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}
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}
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break;
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}
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case Opcode::SMSG_SPELLNONMELEEDAMAGELOG:
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handleSpellDamageLog(packet);
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break;
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case Opcode::SMSG_PLAY_SPELL_VISUAL: {
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// Minimal parse: uint64 casterGuid, uint32 visualId
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if (packet.getSize() - packet.getReadPos() < 12) break;
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packet.readUInt64();
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packet.readUInt32();
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break;
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}
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case Opcode::SMSG_SPELLHEALLOG:
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handleSpellHealLog(packet);
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break;
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@ -64,6 +64,11 @@ static const OpcodeNameEntry kOpcodeNames[] = {
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{"SMSG_UPDATE_OBJECT", LogicalOpcode::SMSG_UPDATE_OBJECT},
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{"SMSG_COMPRESSED_UPDATE_OBJECT", LogicalOpcode::SMSG_COMPRESSED_UPDATE_OBJECT},
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{"SMSG_MONSTER_MOVE_TRANSPORT", LogicalOpcode::SMSG_MONSTER_MOVE_TRANSPORT},
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{"SMSG_SPLINE_MOVE_SET_WALK_MODE", LogicalOpcode::SMSG_SPLINE_MOVE_SET_WALK_MODE},
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{"SMSG_SPLINE_MOVE_SET_RUN_MODE", LogicalOpcode::SMSG_SPLINE_MOVE_SET_RUN_MODE},
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{"SMSG_SPLINE_MOVE_SET_RUN_SPEED", LogicalOpcode::SMSG_SPLINE_MOVE_SET_RUN_SPEED},
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{"SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED", LogicalOpcode::SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED},
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{"SMSG_SPLINE_MOVE_SET_SWIM_SPEED", LogicalOpcode::SMSG_SPLINE_MOVE_SET_SWIM_SPEED},
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{"SMSG_DESTROY_OBJECT", LogicalOpcode::SMSG_DESTROY_OBJECT},
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{"CMSG_MESSAGECHAT", LogicalOpcode::CMSG_MESSAGECHAT},
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{"SMSG_MESSAGECHAT", LogicalOpcode::SMSG_MESSAGECHAT},
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@ -135,7 +140,9 @@ static const OpcodeNameEntry kOpcodeNames[] = {
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{"SMSG_ATTACKSTART", LogicalOpcode::SMSG_ATTACKSTART},
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{"SMSG_ATTACKSTOP", LogicalOpcode::SMSG_ATTACKSTOP},
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{"SMSG_ATTACKERSTATEUPDATE", LogicalOpcode::SMSG_ATTACKERSTATEUPDATE},
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{"SMSG_AI_REACTION", LogicalOpcode::SMSG_AI_REACTION},
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{"SMSG_SPELLNONMELEEDAMAGELOG", LogicalOpcode::SMSG_SPELLNONMELEEDAMAGELOG},
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{"SMSG_PLAY_SPELL_VISUAL", LogicalOpcode::SMSG_PLAY_SPELL_VISUAL},
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{"SMSG_SPELLHEALLOG", LogicalOpcode::SMSG_SPELLHEALLOG},
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{"SMSG_SPELLENERGIZELOG", LogicalOpcode::SMSG_SPELLENERGIZELOG},
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{"SMSG_PERIODICAURALOG", LogicalOpcode::SMSG_PERIODICAURALOG},
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@ -418,6 +425,11 @@ void OpcodeTable::loadWotlkDefaults() {
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{LogicalOpcode::SMSG_UPDATE_OBJECT, 0x0A9},
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{LogicalOpcode::SMSG_COMPRESSED_UPDATE_OBJECT, 0x1F6},
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{LogicalOpcode::SMSG_MONSTER_MOVE_TRANSPORT, 0x2AE},
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{LogicalOpcode::SMSG_SPLINE_MOVE_SET_WALK_MODE, 0x30D},
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{LogicalOpcode::SMSG_SPLINE_MOVE_SET_RUN_MODE, 0x30E},
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{LogicalOpcode::SMSG_SPLINE_MOVE_SET_RUN_SPEED, 0x2FE},
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{LogicalOpcode::SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, 0x2FF},
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{LogicalOpcode::SMSG_SPLINE_MOVE_SET_SWIM_SPEED, 0x300},
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{LogicalOpcode::SMSG_DESTROY_OBJECT, 0x0AA},
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{LogicalOpcode::CMSG_MESSAGECHAT, 0x095},
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{LogicalOpcode::SMSG_MESSAGECHAT, 0x096},
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@ -488,7 +500,9 @@ void OpcodeTable::loadWotlkDefaults() {
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{LogicalOpcode::SMSG_ATTACKSTART, 0x143},
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{LogicalOpcode::SMSG_ATTACKSTOP, 0x144},
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{LogicalOpcode::SMSG_ATTACKERSTATEUPDATE, 0x14A},
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{LogicalOpcode::SMSG_AI_REACTION, 0x13C},
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{LogicalOpcode::SMSG_SPELLNONMELEEDAMAGELOG, 0x250},
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{LogicalOpcode::SMSG_PLAY_SPELL_VISUAL, 0x1F3},
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{LogicalOpcode::SMSG_SPELLHEALLOG, 0x150},
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{LogicalOpcode::SMSG_SPELLENERGIZELOG, 0x25B},
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{LogicalOpcode::SMSG_PERIODICAURALOG, 0x24E},
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