fix: fire GROUP_ROSTER_UPDATE when group is destroyed

SMSG_GROUP_DESTROYED clears all party state but wasn't firing addon
events. Raid frame addons (Grid, VuhDo, Healbot) now properly hide
when the group disbands. Also fires PARTY_MEMBERS_CHANGED for compat.
This commit is contained in:
Kelsi 2026-03-21 07:07:32 -07:00
parent 12fb8f73f7
commit df79e08788

View file

@ -3750,6 +3750,10 @@ void GameHandler::handlePacket(network::Packet& packet) {
addUIError("Your party has been disbanded."); addUIError("Your party has been disbanded.");
addSystemChatMessage("Your party has been disbanded."); addSystemChatMessage("Your party has been disbanded.");
LOG_INFO("SMSG_GROUP_DESTROYED: party cleared"); LOG_INFO("SMSG_GROUP_DESTROYED: party cleared");
if (addonEventCallback_) {
addonEventCallback_("GROUP_ROSTER_UPDATE", {});
addonEventCallback_("PARTY_MEMBERS_CHANGED", {});
}
break; break;
case Opcode::SMSG_GROUP_CANCEL: case Opcode::SMSG_GROUP_CANCEL:
// Group invite was cancelled before being accepted. // Group invite was cancelled before being accepted.