Add WoW-style footsteps and improve third-person movement/collision

This commit is contained in:
Kelsi 2026-02-03 14:55:32 -08:00
parent 54dc27c2ec
commit dfb1f3cfdc
11 changed files with 724 additions and 85 deletions

View file

@ -172,6 +172,12 @@ public:
*/
std::optional<float> getHeightAt(float glX, float glY) const;
/**
* Get dominant terrain texture name at a GL position.
* Returns empty if terrain is not loaded at that position.
*/
std::optional<std::string> getDominantTextureAt(float glX, float glY) const;
/**
* Get statistics
*/