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Remove leftover compressed update debug trace
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1 changed files with 0 additions and 2 deletions
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@ -4438,8 +4438,6 @@ void GameHandler::handleCompressedUpdateObject(network::Packet& packet) {
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return;
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}
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LOG_DEBUG(" Decompressed ", compressedSize, " -> ", destLen, " bytes");
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// Create packet from decompressed data and parse it
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network::Packet decompressedPacket(wireOpcode(Opcode::SMSG_UPDATE_OBJECT), decompressed);
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handleUpdateObject(decompressedPacket);
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