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chore(wmo): demote 'cleared all WMO models' message to INFO level
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@ -1113,7 +1113,7 @@ void WMORenderer::clearAll() {
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textureBudgetRejectWarnings_ = 0;
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precomputedFloorGrid.clear();
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LOG_WARNING("Cleared all WMO models, instances, and texture cache");
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LOG_INFO("Cleared all WMO models, instances, and texture cache");
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}
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void WMORenderer::setCollisionFocus(const glm::vec3& worldPos, float radius) {
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