feat(pipeline): add WACH (Wowee Achievement Catalog) format

Novel open replacement for Blizzard's Achievement.dbc +
AchievementCriteria.dbc + AchievementCategory.dbc + the
AzerothCore-style character_achievement /
character_achievement_progress SQL tables. The 21st open
format added to the editor.

Each achievement carries display metadata (name, description,
icon, points, faction restriction) plus a list of criteria
the player must satisfy. Criteria mirror the WQT objective
model (kind + targetId + quantity), so the runtime can
reuse the same progress-tracking machinery for both quests
and achievements.

Cross-references with previously-added formats — every
criterion kind has a real format target:
  WACH.criteria.targetId (kind=KillCreature)    -> WCRT.creatureId
  WACH.criteria.targetId (kind=CompleteQuest)   -> WQT.questId
  WACH.criteria.targetId (kind=LootItem)        -> WIT.itemId
  WACH.criteria.targetId (kind=CastSpell)       -> WSPL.spellId
  WACH.criteria.targetId (kind=ReachSkillLevel) -> WSKL.skillId
  WACH.criteria.targetId (kind=EarnReputation)  -> WFAC.factionId
  WACH.criteria.targetId (kind=CompleteAchievement) -> WACH.achievementId
                                                       (meta-achievements)

Format:
  • magic "WACH", version 1, little-endian
  • per achievement: id / categoryId / name / description /
    iconPath / titleReward / points / minLevel / faction /
    flags / criteria[]
  • per criterion: criteriaId / kind / targetId / quantity /
    description

Enums:
  • CriteriaKind (9): KillCreature / CompleteQuest / LootItem /
                      ReachLevel / EarnReputation / CastSpell /
                      ReachSkillLevel / VisitArea /
                      CompleteAchievement
  • Faction:    Both / Alliance / Horde
  • Flags:      HiddenUntilEarned / ServerFirst / RealmFirst /
                 Tracking / Counter / Account

API: WoweeAchievementLoader::save / load / exists /
findById; presets makeStarter (3 simple kill/quest/level
demos), makeBandit (3 with WCRT/WGOT/WQT cross-refs),
makeMeta (3 base + 1 meta-achievement granting "the
Versatile" title, exercising CompleteAchievement criterion
kind that lets achievements depend on other achievements).

CLI added (5 flags, 542 documented total now):
  --gen-achievements / --gen-achievements-bandit / --gen-achievements-meta
  --info-wach / --validate-wach

Validator catches: achievementId=0 + duplicates, empty name,
faction out of range, no criteria (achievement can never
be earned), criterion quantity=0, unknown criterion kind,
targetId=0 on criterion kinds that need a real resource
reference (everything except ReachLevel which uses the
quantity field for the level number).

The bandit preset's cross-references close the gameplay
graph end-to-end: kill 50 creatureId=1000 (matches WCRT/
WSPN/WLOT bandit), loot objectId=2000 (matches WGOT bandit
strongbox), complete questId=1 (matches WQT Bandit Trouble).
The meta preset closes a separate loop: 3 sub-achievements
covering Mining (skillId=186), Lockpicking (skillId=633),
and Frostbolt cast count (spellId=116) — each pointing at
a real WSKL/WSPL entry that already exists in the demo
content stack.
This commit is contained in:
Kelsi 2026-05-09 16:04:30 -07:00
parent f4f9804000
commit e5eaf13866
8 changed files with 763 additions and 0 deletions

View file

@ -0,0 +1,307 @@
#include "pipeline/wowee_achievements.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'A', 'C', 'H'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wach") {
base += ".wach";
}
return base;
}
} // namespace
const WoweeAchievement::Entry* WoweeAchievement::findById(uint32_t achievementId) const {
for (const auto& e : entries) {
if (e.achievementId == achievementId) return &e;
}
return nullptr;
}
const char* WoweeAchievement::criteriaKindName(uint8_t k) {
switch (k) {
case KillCreature: return "kill";
case CompleteQuest: return "quest";
case LootItem: return "loot";
case ReachLevel: return "level";
case EarnReputation: return "rep";
case CastSpell: return "cast";
case ReachSkillLevel: return "skill";
case VisitArea: return "visit";
case CompleteAchievement: return "meta";
default: return "unknown";
}
}
const char* WoweeAchievement::factionName(uint8_t f) {
switch (f) {
case FactionBoth: return "both";
case FactionAlliance: return "alliance";
case FactionHorde: return "horde";
default: return "unknown";
}
}
bool WoweeAchievementLoader::save(const WoweeAchievement& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.achievementId);
writePOD(os, e.categoryId);
writeStr(os, e.name);
writeStr(os, e.description);
writeStr(os, e.iconPath);
writeStr(os, e.titleReward);
writePOD(os, e.points);
writePOD(os, e.minLevel);
writePOD(os, e.faction);
uint8_t critCount = static_cast<uint8_t>(
e.criteria.size() > 255 ? 255 : e.criteria.size());
writePOD(os, critCount);
writePOD(os, e.flags);
for (uint8_t k = 0; k < critCount; ++k) {
const auto& cr = e.criteria[k];
writePOD(os, cr.criteriaId);
writePOD(os, cr.kind);
uint8_t pad[3] = {0, 0, 0};
os.write(reinterpret_cast<const char*>(pad), 3);
writePOD(os, cr.targetId);
writePOD(os, cr.quantity);
writeStr(os, cr.description);
}
}
return os.good();
}
WoweeAchievement WoweeAchievementLoader::load(const std::string& basePath) {
WoweeAchievement out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.achievementId) ||
!readPOD(is, e.categoryId)) {
out.entries.clear(); return out;
}
if (!readStr(is, e.name) || !readStr(is, e.description) ||
!readStr(is, e.iconPath) || !readStr(is, e.titleReward)) {
out.entries.clear(); return out;
}
if (!readPOD(is, e.points) ||
!readPOD(is, e.minLevel) ||
!readPOD(is, e.faction)) {
out.entries.clear(); return out;
}
uint8_t critCount = 0;
if (!readPOD(is, critCount)) { out.entries.clear(); return out; }
if (!readPOD(is, e.flags)) { out.entries.clear(); return out; }
e.criteria.resize(critCount);
for (uint8_t k = 0; k < critCount; ++k) {
auto& cr = e.criteria[k];
if (!readPOD(is, cr.criteriaId) ||
!readPOD(is, cr.kind)) {
out.entries.clear(); return out;
}
uint8_t pad[3];
is.read(reinterpret_cast<char*>(pad), 3);
if (is.gcount() != 3) { out.entries.clear(); return out; }
if (!readPOD(is, cr.targetId) ||
!readPOD(is, cr.quantity) ||
!readStr(is, cr.description)) {
out.entries.clear(); return out;
}
}
}
return out;
}
bool WoweeAchievementLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeAchievement WoweeAchievementLoader::makeStarter(const std::string& catalogName) {
WoweeAchievement c;
c.name = catalogName;
{
WoweeAchievement::Entry e;
e.achievementId = 1;
e.name = "First Blood";
e.description = "Kill your first hostile creature.";
e.points = 5;
e.criteria.push_back({1, WoweeAchievement::KillCreature,
1000, 1, "Kill any hostile creature"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 2;
e.name = "Helping Hand";
e.description = "Complete your first quest.";
e.points = 5;
e.criteria.push_back({2, WoweeAchievement::CompleteQuest,
1, 1, "Complete the Bandit Trouble quest"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 3;
e.name = "Coming of Age";
e.description = "Reach character level 10.";
e.points = 10;
e.criteria.push_back({3, WoweeAchievement::ReachLevel,
0, 10, "Reach level 10"});
c.entries.push_back(e);
}
return c;
}
WoweeAchievement WoweeAchievementLoader::makeBandit(const std::string& catalogName) {
WoweeAchievement c;
c.name = catalogName;
{
WoweeAchievement::Entry e;
e.achievementId = 100;
e.name = "Bandit Hunter";
e.description = "Slay 50 Defias Bandits.";
e.points = 10;
// creatureId 1000 matches WCRT.makeBandit + WSPN.makeCamp
// + WLOT.makeBandit + WQT.makeStarter target.
e.criteria.push_back({100, WoweeAchievement::KillCreature,
1000, 50, "Defias Bandits slain"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 101;
e.name = "Strongbox Cracked";
e.description = "Loot the Bandit Strongbox.";
e.points = 5;
// objectId 2000 matches WGOT.makeDungeon's bandit chest.
e.criteria.push_back({101, WoweeAchievement::LootItem,
2000, 1, "Loot the Bandit Strongbox"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 102;
e.name = "Brotherhood Down";
e.description = "Complete the Bandit Trouble quest line.";
e.points = 15;
e.criteria.push_back({102, WoweeAchievement::CompleteQuest,
1, 1, "Quest 1: Bandit Trouble"});
c.entries.push_back(e);
}
return c;
}
WoweeAchievement WoweeAchievementLoader::makeMeta(const std::string& catalogName) {
WoweeAchievement c;
c.name = catalogName;
{
WoweeAchievement::Entry e;
e.achievementId = 200; e.name = "Mining Apprentice";
e.description = "Reach 100 in Mining.";
e.points = 10;
// skillId 186 matches WSKL.makeProfessions + WGOT.makeGather.
e.criteria.push_back({200, WoweeAchievement::ReachSkillLevel,
186, 100, "Mining at rank 100"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 201; e.name = "Lockbreaker";
e.description = "Reach 100 in Lockpicking.";
e.points = 10;
// skillId 633 matches WSKL.makeStarter + WLCK.makeDungeon.
e.criteria.push_back({201, WoweeAchievement::ReachSkillLevel,
633, 100, "Lockpicking at rank 100"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 202; e.name = "Frostbinder";
e.description = "Cast Frostbolt 100 times.";
e.points = 5;
// spellId 116 matches WSPL.makeMage's Frostbolt.
e.criteria.push_back({202, WoweeAchievement::CastSpell,
116, 100, "Frostbolt cast count"});
c.entries.push_back(e);
}
{
WoweeAchievement::Entry e;
e.achievementId = 250; e.name = "Jack of All Trades";
e.description = "Complete all 3 sub-achievements.";
e.points = 25;
e.titleReward = "the Versatile";
e.flags = WoweeAchievement::HiddenUntilEarned;
e.criteria.push_back({250, WoweeAchievement::CompleteAchievement,
200, 1, "Mining Apprentice"});
e.criteria.push_back({251, WoweeAchievement::CompleteAchievement,
201, 1, "Lockbreaker"});
e.criteria.push_back({252, WoweeAchievement::CompleteAchievement,
202, 1, "Frostbinder"});
c.entries.push_back(e);
}
return c;
}
} // namespace pipeline
} // namespace wowee