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feat: add right-click pet spell autocast toggle via CMSG_PET_SPELL_AUTOCAST
Right-clicking a castable pet ability (actionId > 6) in the pet action bar now sends CMSG_PET_SPELL_AUTOCAST to toggle the spell's autocast state. The local petAutocastSpells_ set is updated optimistically and the tooltip shows the current state with a right-click hint.
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586408516b
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3 changed files with 28 additions and 2 deletions
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@ -3899,6 +3899,10 @@ void GameScreen::renderPetFrame(game::GameHandler& gameHandler) {
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uint64_t targetGuid = (actionId > 5) ? gameHandler.getTargetGuid() : 0u;
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gameHandler.sendPetAction(slotVal, targetGuid);
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}
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// Right-click toggles autocast for castable pet spells (actionId > 6)
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if (actionId > 6 && ImGui::IsItemClicked(ImGuiMouseButton_Right)) {
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gameHandler.togglePetSpellAutocast(actionId);
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}
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// Tooltip: rich spell info for pet spells, simple label for built-in commands
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if (ImGui::IsItemHovered()) {
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@ -3920,8 +3924,10 @@ void GameScreen::renderPetFrame(game::GameHandler& gameHandler) {
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if (nm.empty()) nm = "Spell #" + std::to_string(actionId);
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ImGui::Text("%s", nm.c_str());
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}
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if (autocastOn)
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ImGui::TextColored(ImVec4(0.4f, 1.0f, 0.4f, 1.0f), "Autocast: On");
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ImGui::TextColored(autocastOn
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? ImVec4(0.4f, 1.0f, 0.4f, 1.0f)
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: ImVec4(0.6f, 0.6f, 0.6f, 1.0f),
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"Autocast: %s (right-click to toggle)", autocastOn ? "On" : "Off");
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if (petOnCd) {
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if (petCd >= 60.0f)
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ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f),
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