Remove leftover debug logging from render hot paths

Strip per-frame/periodic logging from CharacterRenderer (batch dump,
instance count) and M2Renderer (frame timing profiler) to avoid
unnecessary string formatting and I/O in render loops.
This commit is contained in:
Kelsi 2026-02-23 04:18:35 -08:00
parent 98fb6b47da
commit e8c2344226
3 changed files with 0 additions and 56 deletions

View file

@ -230,7 +230,6 @@ private:
VkContext* vkCtx_ = nullptr;
VkRenderPass renderPassOverride_ = VK_NULL_HANDLE;
pipeline::AssetManager* assetManager = nullptr;
int renderLogCounter_ = 0; // per-instance debug counter
// Vulkan pipelines (one per blend mode)
VkPipeline opaquePipeline_ = VK_NULL_HANDLE;