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Fix Windows build process and add Windows asset extraction scripts
- Add missing MSYS2 packages to CI: vulkan-loader, vulkan-headers, shaderc, stormlib (both x86-64 and arm64), unicorn (arm64) - Make vulkan-1.dll copy conditional via find_file (fixes MSYS2 builds) - Use find_library for wininet/bz2 in asset_extract (graceful fallback) - Add extract_assets.ps1 and extract_assets.bat for Windows users - Expand BUILD_INSTRUCTIONS.md with MSYS2, vcpkg, and macOS sections - Update README.md to reference Windows scripts and platforms
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7 changed files with 269 additions and 17 deletions
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extract_assets.bat
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extract_assets.bat
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@echo off
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REM Convenience wrapper — launches the PowerShell asset extraction script.
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REM Usage: extract_assets.bat C:\Games\WoW\Data [expansion]
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powershell -ExecutionPolicy Bypass -File "%~dp0extract_assets.ps1" %*
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