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fix: handle MSG_MOVE_SET_*_SPEED opcodes to suppress unhandled opcode warnings
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2 changed files with 51 additions and 0 deletions
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@ -2199,6 +2199,7 @@ private:
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// ---- Other player movement (MSG_MOVE_* from server) ----
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void handleOtherPlayerMovement(network::Packet& packet);
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void handleMoveSetSpeed(network::Packet& packet);
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// ---- Phase 5 handlers ----
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void handleLootResponse(network::Packet& packet);
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