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fix: derive rest state from PLAYER_BYTES_2 and add action bar 2 settings
XP bar rest state: - isResting_ now set from PLAYER_BYTES_2 byte 3 bit 0 (rest state flag) on both CREATE and VALUES update object handlers - playerRestedXp_ was missing from VALUES handler — now tracked there too - Eliminates dependency on SMSG_SET_REST_START (wrong in WotLK opcodes.json) Interface settings: - New "Interface" tab in Settings window - "Show Second Action Bar" toggle (default: on) - Horizontal/vertical position offset sliders for bar 2 - Settings persisted to/from save file
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3 changed files with 64 additions and 3 deletions
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@ -112,6 +112,9 @@ private:
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bool pendingSeparateBags = true;
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bool pendingAutoLoot = false;
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bool pendingUseOriginalSoundtrack = true;
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bool pendingShowActionBar2 = true; // Show second action bar above main bar
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float pendingActionBar2OffsetX = 0.0f; // Horizontal offset from default center position
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float pendingActionBar2OffsetY = 0.0f; // Vertical offset from default (above bar 1)
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int pendingGroundClutterDensity = 100;
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int pendingAntiAliasing = 0; // 0=Off, 1=2x, 2=4x, 3=8x
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bool pendingNormalMapping = true; // on by default
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